
This intense simulation recreates a school shooting scenario, lasting 10 minutes. Players navigate halls representing real-life tragedies, collecting gun bills to survive. The game aims to highlight the failure to protect schools and motivate action to prevent future shootings and save lives.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Ten minutes.
That’s how long the average mass shooting lasts, and in this school, it’s also how long you have to escape.
Set in an American high school, The Final Exam places players in students' shoes to experience a choice-driven survival game that mirrors the real-life decisions students must make during a mass shooting. As players navigate through emotionally charged scenarios like classrooms, lockers, and gyms, they confront the challenges and fears faced by students in a world where a shooter invades a place that is supposed to be a safe haven.
With immersive storytelling and an audio-driven experience, players go through safety drills like building barricades, hiding in lockers, and crawling quietly to escape the school. However, the only true way to survive is by unlocking five gun control bills hidden throughout the school.
The game is free of gore, violence, guns, and blood because it aims to be more than just a game; it’s a call to action. By promoting discussions about gun control and community safety, the Final Exam forces adults to confront a harsh and, unfortunately, too common reality. It empowers players to think critically about the issues affecting their community, encouraging them to become advocates for change.
The clock starts now.
The Final Exam for PC also supports high-end display setups with 4K resolution and beyond, widescreen configurations, faster frame rates, and more.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
peak and crazy at the same time
Sinister uvalde columbine maxx
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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