
The Entity Code is a sci-fi themed 2D puzzle game with simple but challenging mechanics.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain
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[i]"Everybody is their own galaxy, their own separate entity". Weyes Blood [/i] Решаем головоломки, пьём кофе, погружаемся в себя. Возвращаться не обязательно. Отличный маленький медиативный паззлик. Идея простая и не отличается оригинальностью. Кликаем на фигуру, и расположенные рядом фигуры принимают такую же форму. Но вот постепенно добавляющиеся механики скомбинированы очень даже оригинально, такой подачи ещё не встречал. Около полусотни уровней с нарастающей сложностью. Всё логично, честно и прозрачно. Каждый уровень решается максимум в пять "ходов". При небольшом мозговом штурме их можно продумать и вычислить - просто идеально. Дизайн в меру аккуратный, хотя его нельзя назвать изящным. Лёгкий научно-фантастический сюжет и чашечка кофе могут улыбнуть, за это плюсик. Время прохождения - 1-1.5 часа. Оптимальная продолжительность для такого жанра, хорошего в меру, и оно не успевает надоесть. Решайте головоломки, мойте голову и всё будет кусь.
Вполне хорошая короткая головоломка с простым "космическим" сюжетом. Не забывайте пить кофе!
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Concurrent players on Steam, sampled daily since tracking started.
Jogo bem legal, com músicas relaxantes e mecânicas fáceis de entender.
Juego corto, pero que te estruja los sesos, sobre todo en la parte final. Con un planteamiento muy sencillo, vamos avanzando en una serie de puzzles a base de 'clic' y cuya complejidad va aumentando a medida que se añaden nuevas mecánicas. Divertido y desafiante, por el precio que tiene merece la pena. Se echa en falta algún tipo de añadido como por ejemplo estadísticas o saber en qué nivel estás (tal vez vendría bien un selector de niveles). Recomendado si quieres pensar un rato a un precio irrisorio.
3×3の図形を見本と同じ配置にするパズル ちょっとした暇つぶしに最適な難易度です
I had a good time with this game It's a simple game but it manages to give some good challenges without being impossible to solve 5 moves max, the rules are well introduced and the difficulty is raised gradually It's nice to see the game tried to add some story. Even if I find it a bit clichee and not very good it added some context and it was way better than nothing. The other thing that was very welcome is the bit of time the Dev took to add some polish, coffee, particules and music to the game. It is to me what differentiate an unfinished project to a real product, and I really liked it. Would recommend
It costs less than 4 bucks but still not worth it. I liked the idea, but I wish there were more puzzles to do before moving on to the next concept. You get, what, 3 or 4 for each concept? And, well I got stuck after the 4th achievement and there's no guide anywhere to help me progress so I guess I'm too dumb to finish. Not how I like to feel when playing puzzle games. Get it on steep discount if you really must, but there are much better puzzle games out there.
Fun little matching puzzle game. It was short but enjoyable, ended up paying 80 cents for it during the last Winter Sale and it took me about 90 minutes to complete it. Besides the earlier puzzles most need to be solved within only 5 moves. The difficulty curve is nice and it slowly adds different elements to the puzzles throughout the game. The final puzzle was several back-to-back within a time limit and normally I don't like timed puzzles but the timer was fair and it felt satisfying to beat. It had a very minor story/plot and while it wasn't necessary it was still a nice touch. Overall I do recommend it but with a play time of roughly 2 hours you may want to wait for a sale. (Although full price is still cheap).
A relatively short puzzle game which requires the player to transform a set of nine tiles on a board to mimic the target board in no more than five clicks, with each click on a tile turning adjacent tiles into the same shape as the one being clicked on. Later levels introduce three functional tiles which make tiles adjacent to them swap places, prevent them from being turned a different shape, or recall their shape before the last performed click. The fourth function introduced is not a tile; rather it is a register for storing the shape of the tile clicked on last which can then be used to replace any one tile on the board by clicking the right mouse button. There is no "undo" button, but, with only five clicks to work with, resetting is fast enough. The game takes around two hours to complete.
Что дает кофе?
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