
The Desert's Rose is a Virtual Reality Adventure game created by Eddie O'Hagan. It consists of an interactable world with everyday household items and some items not so....household. This is an Early Access game that is constantly updated with 100% free content.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Роза Пустыни - насколько красивое название, настолько бестолковая сейчас игра. Для обладателей комплектов VR. [u]Внимание: обзор пишется пока игра в раннем доступе, и все написанное актуально на дату публикации.[/u] Игра находится в раннем доступе, причем очень "раннем", ибо кроме небольшого домика со всяким барахлом и окружающих окрестностей, здесь ничего нет. Сейчас это выглядит не более чем первая тестовая карта, начинающего разработчика. На игру это не тянет. Хотя весит уже 10 гигов. Как итог: по сути игры пока что нет, и обозревать тоже нечего. На данный момент рекомендовать не могу, за отсутствием контента. https://steamcommunity.com/sharedfiles/filedetails/?id=1458574070 [i]P.s: если этот обзор был для Вас полезен ставьте лайк, а также добавляйтесь в друзья и подписывайтесь на меня как куратора - [url=http://store.steampowered.com/curator/28776273/] Обзоры онлайн [/url][/i]
The Desert's Rose 10 из 10
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Concurrent players on Steam, sampled daily since tracking started.
[h1] Experienced on the Oculus Rift with Touch Controllers [/h1] [i] Note for Oculus users: yep, I had to do a Windows 7 compatability fix to get it to work properly, otherwise your body will be underground. This happens in the outdated version of Unreal Engine, use 4.20 devs! [/i] I'm still not sure what I played. Is this just the dev playing around with the free Unreal Engine as a hobby? Is he just learning how to do VR with UE4? Is there any point for any of this? It seems like this is just some assets thrown in to some environment where the dev has obviously spent some time in designing it and possibly modifying these assets. I don't have a problem with that, especially in a free game. However, there's really nothing to do other than to look at the environment. It's like Steam Home VR, except not as polished. Speaking of which, this whole thing barely works on the Oculus Rift. I could not get sound to play no matter what I did. The button mapping is terrible. Opening doors is very clunky. It does have free locomotion, but no smooth turning. To move around you have to press down on the joystick (for Oculus). It makes traversal frustrating in this environment. In any event, I didn't see anything to do that was all that interesting. However, this game is a huge download. It is a pretty big environment though. But is it worth the free download? Rate 4/10. Not worth it for me.
The Desert's Rose is a Early Access free VR sandbox adventure game created by Eddie O'Hagan. It worked on my HTC Vive and Index system, looked ok, played ok, sounded? There was no audio in the game that i noticed. This indie game is made by one person, so it still WIP. You can break objects and toss objects around. There is no objectives. Very buggy. Try this free game if you like to explore in VR.
The Desert's Rose is an indie/amateur 3D VR exclusive Unreal engine based first person adventure game. Gameplay consists of wandering aimlessly around various low poly, low quality 3D VR environments and interacting with various things. Like Table Manners but without as much feedback. The game is firmly and deeply in development hell, with no evident plan or probability of being finished, although it did get an update around 2 months earlier than this review. Regardless, it's evidently unfinished. This seems to have been made a VR exclusive to prevent any comparison with non-VR 3D games, a comparison that this game would fail very badly at. Developers must learn that while VR is great, if the only thing that makes the game great is the VR, then the game isn't great at all. The game failed to garner any interest from gamers, only 2 people logged on concurrently when the game launched. Now it's only one logon every couple of weeks, presumably the developer. That's out of 120,000,000 gamers on Steam, the game, despite being free, could only attract player numbers in the single digits. This game serves to highlight the ongoing failure of Valve's Early Access programme. Like Greenlight before it, Early Access doesn't serve gamers interests, it only encourages developers to dump incomplete products onto the store, and make it harder for gamers to find genuine, complete products, and it makes it harder for developers who do the right thing and publish completed games on Steam. While this is free, Steam isn't a dumping ground for student projects and vague attempts... places like Kongregate and Itch.IO are more suitable. Because this is a poor quality game that may never be completed, it's impossible to recommend to any gamers, even for free. If you want a good VR experience, try Half-Life: Alyx. [quote][url=https://partner.steamgames.com/doc/store/reviews]Developer Response![/url][/quote] The developer has weighed in to inform everyone they didn't read the [url=https://partner.steamgames.com/doc/store/reviews]Developer Usage Rules[/url] for Steam "partners", or they deliberately ignored the part where Valve says: [quote]Though it may be tempting, not every review needs to be responded to. A developer response will frequently draw more attention than the original statement, potentially turning a small issue into a much larger community discussion. It's also not a good idea to use this feature to refute customer opinions. Your direct attention can be seen as validation or a defensive attempt to silence your customers.[/quote] The developer offers the explanation that the game is incomplete because they lack the required staff levels and budget to complete the game. This certainly [i]explains[/i] why this game is deep in development hell with no sign for completion, but it does not [i]excuse[/i] it. The developer tries to offer their own, personal definition of what they [i]think[/i] Early Access is. Unfortunately this is not close to reality, and fabricating their own reality to try to excuse their failure here is simply a delusion that is a disservice to the people who matter... the gamers. Despite the developers empty assurances here, the game was an abject failure, SteamDB does not lie, and the developer has already failed to meet their promise to launch the game on schedule. Vague platitudes about intending to finish the game from the developer stand in stark contrast to the established facts, this is a broken game deep in development hell and there's absolutely zero reliable indication that it will be completed. My review stands unaltered, despite the developers pointless response. It's simply not worth wasting your time to download this. And that's perhaps somewhat redundant, SteamDB clearly shows gamers aren't interested in this. Can't argue with the facts.
I love this game! I just got a vive and I was looking for free games and found this one. It has a ton of stuff to do, I love writing on the whiteboard and breaking ♥♥♥♥. I highly recomend this game, plus its apparently all free! I cant wait for updates.
The Desert's Rose, Eddie O'Hagan tarafından oluşturulan bir Sanal Gerçeklik Macera oyunudur. Günlük ev eşyalarının ve bazı ev eşyalarının olmadığı etkileşimli bir dünyadan oluşur. Bu, %100 ücretsiz içerikle sürekli güncellenen bir Erken Erişim oyunudur.
gamesense
Very very early access. This game has a lot of potential, especially for a free game. But It's extremely early in development. There's no sound, not even background music. Textures are missing on firearms. No objectives. AI walks around in circles not doing anything. Game doesn't respond to height differences, so you can't bend down to pick things off the ground, on an HTC Vive. As I said earlier, the game has a lot of potential, but it needs a lot of work before any sort of official release. Almost like this is a pre-alpha. Not meaning to slam the developer, as a one man team I have a lot of respect for him. But I would really like to see this game go further than it already has.
Boring
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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