
Discover the secrets of the terrifying major locations in Hanwell and make your way to The Council in this story driven psychological horror. Come face to face with your worst nightmares and confront the enigmatic man known as The Doctor.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
- Gráficos bons. - História fraca demais - Puzzles ruins O jogo tinha potencial, porém a falta de roteiro é evidente. Dá pra jogar.
Played the game as a shorter version of Welcome to Hanwell.. shorter version was this game Council of Hanwell. Game is an intense walking horror sim game play with players needing a big hand full of patients to play through. Games are interesting, but the whole experience together doesn't feel rewarding as maybe it should or could. It was a difficult game to pull out the engaging moments and make wanting to come back and play more hard to recognize.
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Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Eine Stunde verschwendete Lebenszeit hat mich dieses Spiel gekostet. Sieht gut aus, leider ist das auch alles.
I wasted 0.2 hours of my life on this piece of ♥♥♥♥
there is no option to change sensitivity and the controls are as sad as dog with arthritis
还行整体解密不难(个别找不到的看别人的视频),画面还行,比一般小作坊恐怖游戏好。动作是有点僵硬打怪物不好打,不过没什么,反正我只是在意恐怖性和解密性,恐怖还好对我啥影响不大,解密太单一。反正打折几块钱,要不了什么高要求,给个好评,恐怖指数5.5分(总10分)。
갓겜 사운드 부터 분위기 누가봐도 나오겠다는 느낌없이 깔끔하게 잘나온 갑툭튀 플탐은 2시간 정도로 기억하는데 충분히 재미있게 즐긴 게임입니다 처음하는 공포게임으로 추천할만 한 작품 한글화가 없지만 스토리를 포기한다면 큰문제 없이 플래이 가능한 게임입니다(번역기없어도 가능)
"The Council of Hanwell" is a fairly basic Unreal asset flipped first person horror adventure, one of many hundreds, if not thousands of these glutting Steam. The "developer" paid for/pirated a few Unreal Marketplace assets, arranged them haphazardly in a first person adventure game template, and submitted it to Valve as if they're real game developers. In fairness, some effort went into rearranging other people's game assets, but at the end of the day this is what it is, and it has been removed from Steam. And the reason for removal is an interesting one because it's tied to another game which this is a subset of. The developer made that game (Welcome to Hanwell) completely free, and it's always nice when developers stop trying to get your money for someone else's game assets. So what was this anyway? Well, as mentioned, it's a first person horror jumpscare asset flip, although it does also feature some puzzles, some (awful) voice acting... and in terms if technical implementation, it's a clunky mess. Taking this shovelware seriously as if it was a genuine attempt to make a game, it doesn't meet basic minimum requirements that most PC gamers expect as standard. The game assets are fairly mediocre/low quality which fits with the idea they weren't developed by the game creator... they look like they're "just reasonable enough" to go on sale as part of an asset pack. The issue of asset flipping aside, ultimately the quality of these assets is low and low quality always makes for a less than optimal gaming experience. While the graphics look okay, the developer weirdly decided to lock the number of resolution options you can get... now, if you have a modern GPU, you'll probably get a bunch of superresolution options (to render the game at a higher resolution than your monitor... brute forcing AA if you like), and these are the only options that appear, because the developer decided there's no need for you to scroll through the resolutions available to you. The upshot? You can't set the game to your monitor native resolution. Now, if you're gaming on a CRT, that's fine... but come on, everyone uses a fixed resolution LCD or OLED monitor nowadays. That kind of screwup from the developer isn't acceptable. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 12 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 110,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. This kind of asset flipping isn't harmless. It makes it harder for gamers to find genuinely made games from ethical developers. It makes it harder for genuine indie developers, who put hard work into trying to make real games, to find an audience for their products. It gives indie developers a bad name. So, if you can get your hands on a key for this, should you? Nope. The other game is free and bigger, although also not worth your time anyway.
Atmosferický Horror který doslova ztrácí dech. Rozdíl mezi Welcome to Hanwell a The Council of Hanwell je v tom že ve Welcom se nudit nebudete i přesto že příběh je totálně o ničem, v případě Council to má něco do sebe ale stejně ani za 4€ se to nevyplatí. Hra místy působí nedodělaně jako kdyby byla stále v Early Access Verzi +Atmosféra -Grafika -Příběh -Umělá inteligence AI -Toporné ovládání - Postava klouže jak máslo (to není vtip) -Combat jak v minecraftu Celkové Shrnutí Lidl Outlastu 3/10
gra posysa dika, nie polecam oddawac hajs to kupie cos wartego grania, thx
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.