
Become the Master of All Spells, who unexpectedly discovers uninvited female guests in his tower. Battle mysterious women in a strategic casual Point & Click minigame and uncover dark secrets. Immerse yourself in magical fantasy and master both magic and passion.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese
Reviews
[h1]보1지고 자시고 게임 룰을 이해를 못하겠음. 환불함.[/h1] 1. 스토리 대부분이 영문설명으로 나오고 2. 플레이 룰 역시 그림 한장없이 영문설명만 나와서 영어 모르면 플레이 못하게 해놨음. 그렇다고 룰이 쉬운것도 아닌지라 내가 룰 이해를 전혀 못하겠더라. 덕분에 게임 환불함. 나부터도 못 즐겼으니 다른 사람들에게도 추천불가. 비추천.
⠘⡀⠀Yes, I play NSFW games ⠀⠀⠀⠑⡀ on my main account, ⠀⠀⠀⠀⠈⠢⢄⠀⠀ so what?⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⢸⠀⠀⠀⢀⣀⣀⣀⣀⡀⠤⠄⠒⠈⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠘⣀⠄⠊⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⡿⠿⠛⠛⠛⠋⠉⠈⠉⠉⠉⠉⠛⠻⢿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⡿⠋⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠛⢿⣿⣿⣿⣿ ⣿⣿⣿⣿⡏⣀⠀⠀⠀⠀⠀⠀⠀⣀⣤⣤⣤⣄⡀⠀⠀⠀⠀⠀⠀⠀⠙⢿⣿⣿ ⣿⣿⣿⢏⣴⣿⣷⠀⠀⠀⠀⠀⢾⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿ ⣿⣿⣟⣾⣿⡟⠁⠀⠀⠀⠀⠀⢀⣾⣿⣿⣿⣿⣿⣷⢢⠀⠀⠀⠀⠀⠀⠀⢸⣿ ⣿⣿⣿⣿⣟⠀⡴⠄⠀⠀⠀⠀⠀⠀⠙⠻⣿⣿⣿⣿⣷⣄⠀⠀⠀⠀⠀⠀⠀⣿ ⣿⣿⣿⠟⠻⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠶⢴⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⣿ ⣿⣁⡀⠀⠀⢰⢠⣦⠀⠀⠀⠀⠀⠀⠀⠀⢀⣼⣿⣿⣿⣿⣿⡄⠀⣴⣶⣿⡄⣿ ⣿⡋⠀⠀⠀⠎⢸⣿⡆⠀⠀⠀⠀⠀⠀⣴⣿⣿⣿⣿⣿⣿⣿⠗⢘⣿⣟⠛⠿⣼ ⣿⣿⠋⢀⡌⢰⣿⡿⢿⡀⠀⠀⠀⠀⠀⠙⠿⣿⣿⣿⣿⣿⡇⠀⢸⣿⣿⣧⢀⣼ ⣿⣿⣷⢻⠄⠘⠛⠋⠛⠃⠀⠀⠀⠀⠀⢿⣧⠈⠉⠙⠛⠋⠀⠀⠀⣿⣿⣿⣿⣿ ⣿⣿⣧⠀⠈⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠟⠀⠀⠀⠀⢀⢃⠀⠀⢸⣿⣿⣿⣿ ⣿⣿⡿⠀⠴⢗⣠⣤⣴⡶⠶⠖⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⡸⠀⣿⣿⣿⣿ ⣿⣿⣿⡀⢠⣾⣿⠏⠀⠠⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠛⠉⠀⣿⣿⣿⣿ ⣿⣿⣿⣧⠈⢹⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣿⣿⣿⣿ ⣿⣿⣿⣿⡄⠈⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣴⣾⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣧⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣦⣄⣀⣀⣀⣀⠀⠀⠀⠀⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡄⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⠙⣿⣿⡟⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠀⠁⠀⠀⠹⣿⠃⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⡿⠛⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⢐⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⠿⠛⠉⠉⠁⠀⢻⣿⡇⠀⠀⠀⠀⠀⠀⢀⠈⣿⣿⡿⠉⠛⠛⠛⠉⠉ ⣿⡿⠋⠁⠀⠀⢀⣀⣠⡴⣸⣿⣇⡄⠀⠀⠀⠀⢀⡿⠄⠙⠛⠀⣀⣠⣤⣤⠄
+ Art and music are fine enough + Main game loop is a pretty good working memory/concentration workout - Not worth it for the H scenes, it's just a couple of still images - ONE CRUCIAL DETAIL about how the game works is not explained in all the tl;dr nonsense about abyss and whatnot of the tutorial, causing apparent endless frustration judging by the reviews - Orb movements and overlaps as well as the battle mechanics are such that you will have a BAD TIME unless you pick up on it, which at least I didn't until the 4th battle CRUCIAL DETAIL: Green orbs are always sorted to the bottom of the pile. There, that's it, that's the trick to this entire game. There's absolutely no way the devs weren't aware of this when playtesting and once you see it you can't unsee it. Not only does being aware of this make it possible at all to follow the correct orb after 3+ orb overlaps (which happen all the time), it gives a middle-of-stage Sonic level route equivalent way to salvage a missed round which otherwise gets more severely punished. Once you pick up on it it's not a very difficult game. I never played the pre-rebalanced version but it makes me wonder if just telling players about orb order wouldn't have fixed it for most of them.
Too hard
벗으라면 벗을 것이지 겜 ㅈ같네 난이도 빡세고 공격을 하면 어떻게든 안 맞으려고 야랄발광임 개빡침.... 노란공 이었던 것들을 찾아서 누르면 되는 게임인데 누르는 순간순간에도 계속 움직이고 있어서 옆에 지나가는 다른게 눌리면 너무 화남 하...... 오기생겨서 해보려다가 얶까 당해서 여러개 겹쳐지는 순간에 동시에 휙 꺽이면 ㅅㅅㅅㅅㅅㅅㅅㅅㅅㅂㅂㅂㅂㅂㅂㅂ 어케 아냐고 체력도 디지게 많음 공격만 하면 마나 부족해서 채워주느라 한턴 써야함 공격 성공시키면 상대가 방어하려고 내놓은 패턴 맞춰야 때려짐 상대 공격 한번이라도 틀리면 나는 무조건 맞음 그나마 약점 속성이 있는데 그래도 그지같음 ㅈ같음 80프로 할인해서 천원에 사서 그나마 덜 ㅈ같음 저혈압 치료에 좋은 게임 b 요약(?) 시시각각 움직여대는 공들 중에서 좀 전에 노란색이었던 공을, 누르면 안되는 공을 피해서 잘 클릭하고 다른 거 안 놓치게 사시처럼 눈 뜨고 하면 되는 게임. (12개 중에 6개 찾아야 하는 거는 눈이 2갠데 하지 말란거 아닌가 하...)
The Concentration of Lust, developed and published by Meepower, is a niche visual novel that attempts to blend adult-oriented storytelling with light turn-based gameplay. It presents itself as a hybrid experience, combining character-driven interactions with simple combat encounters, but the overall structure feels more like a collection of loosely connected ideas than a fully unified design. While the premise suggests a mix of narrative engagement and gameplay variety, the execution leans heavily toward surface-level systems that struggle to reinforce one another. The story follows a powerful mage living in isolation whose routine is disrupted by the arrival of various female characters, each bringing new scenarios and interactions into play. The narrative unfolds through dialogue sequences typical of the visual novel format, with a focus on character encounters rather than broader world-building. While the setup provides a foundation for episodic storytelling, the writing does little to expand beyond its initial premise. Characters are introduced and explored only briefly, and their development tends to be limited, making the overall narrative feel fragmented rather than cohesive. Gameplay introduces turn-based encounters that break up the dialogue-driven progression. These segments involve basic combat mechanics where players use abilities and spells to progress through interactions. The system is easy to understand and accessible, but it lacks depth and complexity. Battles often feel repetitive, with little variation in strategy or challenge. Instead of enhancing the experience, these gameplay sections can feel disconnected from the narrative, functioning more as a mechanical interruption than an integrated feature. Visually, the game adopts a standard anime-inspired presentation, with character illustrations serving as the primary visual focus. The artwork is functional and expressive enough to support the tone, but it does not offer much variety or distinction. Backgrounds and interface elements are minimal, reinforcing the impression that the game is centered almost entirely on character interactions. While this simplicity keeps the experience clear, it also limits its ability to create a strong or memorable atmosphere. One of the most noticeable issues is the pacing and overall structure. The transitions between story segments and gameplay elements often feel abrupt, and the progression lacks a clear sense of buildup. Scenes can feel repetitive, and the limited variety in both dialogue and mechanics makes it difficult for the game to maintain engagement over time. The experience does not evolve significantly, which further contributes to a sense of monotony. In terms of replayability, the game offers very little incentive to revisit once the main content has been completed. Branching choices are minimal, and there are few alternative paths or outcomes to explore. Without meaningful variation or deeper systems, the experience feels finite and lacks long-term appeal. Ultimately, The Concentration of Lust presents a concept that could have supported a more engaging hybrid of storytelling and gameplay, but it falls short due to its limited depth and lack of cohesion. Both its narrative and mechanical elements feel underdeveloped, and neither is strong enough to carry the experience on its own. While it may appeal to a specific audience interested in its themes, it does not offer the level of polish or substance needed to stand out within its genre. Rating: 4/10
玩儿法很复杂的黄油,玩家需要点击施法球的轨迹或者点击之前显示不同颜色的球来达成qte,完成qte之后就能进行剧场演出,然后解锁各位女主角的cg,可冲性相对来说是比较好的,但是游戏的难度意外的有点高。如果说你是个愿意挑战自我的玩家,也许这款黄油意外的能够满足你的需求?
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