No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $94.8K — a different platform, not this one.
The Loire Valley during the 15th Century. As influential princes, the players devote their efforts to careful trading and building in order to lead their estates to prominence. Two dice set out the action options, but the players always make the final choices. Whether trading or livestock farming, city building or scientific research, many different paths lead to the prosperity and prominence of the players! The many ways to gain victory points in this building game require careful thought round after round along with extensive planning ahead. Thanks to the different estates, the game remains challenging for the players for a long time, as no two games play out alike. The winner is the player with the most victory points at the end of the game. Features - The easy to follow tutorial guides you through the rules - cross-platform play with all opponents - ranked and casual games - world ladder with GLICKO rating - 3 AI opponents (easy, medium and hard) - play offline alone or with your friends/spouse - asynchronous game with notifications - fast ranked games for live experience - 10 new quality avatars for your DIGIDICED collection - Languages: English, German, French, Spanish, Korean, Chinese (simplified), Japanese, Russian and Italian - Map Pack DLCs for purchase to add new maps to your game.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
About
The Loire Valley during the 15th Century. As influential princes, the players devote their efforts to careful trading and building in order to lead their estates to prominence. Two dice set out the action options, but the players always make the final choices. Whether trading or livestock farming, city building or scientific research, many different paths lead to the prosperity and prominence of the players! The many ways to gain victory points in this building game require careful thought round after round along with extensive planning ahead. Thanks to the different estates, the game remains challenging for the players for a long time, as no two games play out alike. The winner is the player with the most victory points at the end of the game. Features - The easy to follow tutorial guides you through the rules - cross-platform play with all opponents - ranked and casual games - world ladder with GLICKO rating - 3 AI opponents (easy, medium and hard) - play offline alone or with your friends/spouse - asynchronous game with notifications - fast ranked games for live experience - 10 new quality avatars for your DIGIDICED collection - Languages: English, German, French, Spanish, Korean, Chinese (simplified), Japanese, Russian and Italian - Map Pack DLCs for purchase to add new maps to your game.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play + Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | $8.99 | 144ratings | 71% | — | not modelled |
| $9.99 | 583ratings | 86% | — | $234.5K | |
Media
Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
| $14.99 |
| 280reviews |
| 81% |
| — |
| $94.8K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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| $235.7M | 1.3M | 86% | Free | |
| $189.8M | 2M | 87% | Free |