
Hardcore, co-op (or solo) platformer. Dark Souls makes a baby with Super Monkey Ball. An easy-to-learn, hard-to-master experience to explore with your friends. All inside a vast open world, with each platforming course bringing its own twist.
Modeled estimate, not a reported figure. How we estimate →
About
THE CANON OF BALLS is the hardcore, first-person platforming experience you and your friends have been waiting for. Imagine putting Shadow of the Colossus' PS2 aesthetics and Monkey Ball's gameplay into a blender and mixing them thoroughly. What comes out is an easy-to-learn, hard-to-master open-world multiplayer experience to explore and master together with your friends. A vast open world, with each platforming track bringing its own interesting twist, is waiting for you — all of this with no hand-holding. There are no minimaps, quest markers, or tutorials.
The game can also be completed in offline solo mode. No friends required.
I put a lot of work into the sound design to give the BALLS as much weight as possible, all to create a snappy gameplay experience with memorable juice. The world is fully "handcrafted" to be a non-repetitive, non-modular open world. I purposely didn't build a modular "copy and paste" kit to craft the levels. All of the parkour courses feature a specific idea, twist, or thought to make sure everything feels fresh in a different way. No AI art assets have been used.
From the start, I knew THE CANON OF BALLS should be something to experience with friends. Without setting any rules or multiplayer objectives, the world provides its own platform to give birth to fun, memorable, virtual togetherness. The premise was the good old days of playing Minecraft parkour maps and talking about all kinds of things while you struggled together. You can be competitive and see who reaches a crystal first, or play more cooperatively, navigating together and waiting for each other. The freedom is in the hands of the group, and I can't wait to see how you all choose to play it. The word "co-op" might be a bit stretched for the game, as there are no real mechanics that require multiple players—it all works solo. However, the true social moments are what make this experience so special.
NOW GET IT AND START ROLLING!!!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 324 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tongue punchin’ my bros.
10/10 , and i didnt even play multiplayer . it would be awesome to have a matchmaking system for those who not have friends :0 the vibes are 10/10 :0 :0 :0
I WANT TO RIP MY ARMS OFF
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Languages: English
Hours played at review time, across 324 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The most fun I've had in a while
капец я фанат!!!!!!!!! я не шучу
Yes
She canon on my balls till I hit the top
Let bro cook
hurts head a lot tho,
Actually amazing, beside obvios bugs like stucking in the menu and no volume slider, overall expirience is amazing, had a lot of fun and defenetly worth the wait and money! Great job and thank you!
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Players by region
Where this game's players are, estimated from review languages.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
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| $8.1K | 70 | 63% | $4.99 | |
| $0 | 0 | — | $3.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.6K | 54 | 93% | $17.99 | |
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| $29.6K | 169 | 92% | $6.99 | |
| $29.6K | 207 | 75% | $5.99 | |
| $29.7K | 278 | 84% | $4.99 | |
| $29.7K | 125 | 59% | $9.99 |