
Every time you press the button you get 1 point. Every time you press the button your odds to lose all your points increases by 1%. Good luck.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Concurrent players on Steam: one reading a day, taken at about 15:00 UTC — a snapshot at a fixed clock time, neither a daily peak nor a daily average.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| F2P | 175 | 66% | Free | |
| approximately $321 | 2 | 0% | $4.99 | |
| F2P | 15 | 73% | Free | |
| approximately $1.1K | 6 | 17% | $4.99 | |
| F2P | 772 | 71% | Free | |
| approximately $103 | 1 | 100% | $2.99 |