
Play as Alice who has just had an unsettingly life-like dream about the end of the world, and is retelling it to her friend. A single play-through might take as little as 20 minutes, but experiencing all the possible paths Alice can take through the ruins of her city will take you many hours.
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Um jogo narrativo independente que mistura temas de ficção científica e aventura com uma experiência focada em escolhas e consequências. Strengths (Forças): [list] [*]Narrativa envolvente: O jogo se destaca pela profundidade de sua história e pela construção de um enredo com múltiplos desfechos baseados nas escolhas do jogador. [*]Estilo artístico único: A estética gráfica, que remete a histórias em quadrinhos, cria uma identidade visual marcante e memorável. [*]Tom atmosférico: A atmosfera apocalíptica e sombria, combinada com a música, cria uma sensação imersiva que prende o jogador. [*]Diversidade de escolhas: O sistema de múltiplas escolhas realmente impacta o desenvolvimento da história, oferecendo um nível alto de rejogabilidade. [/list] [b]Weaknesses (Fraquezas):[/b] [list] [*]Jogabilidade limitada: Por ser um jogo altamente focado em narrativas e textos, pode não atrair jogadores que preferem uma experiência mais interativa ou com maior ação. [*]Duração curta: Mesmo com finais alternativos, a experiência inicial pode ser concluída rapidamente, o que pode desapontar jogadores que buscam jogos mais longos. [*]Repetição: Jogadores que buscam todos os finais possíveis podem sentir que algumas escolhas levam a repetição de certos eventos, tornando a jogabilidade menos dinâmica em múltiplas jogadas. [/list] [b]Opportunities (Oportunidades):[/b] [list] [*][b]Mercado de jogos narrativos em crescimento:[/b] Com o aumento da popularidade de jogos focados em escolhas e narrativas, "The Bottom of the Well" pode atrair uma comunidade de jogadores que busca esse tipo de experiência. [*][b]Expansão de conteúdo:[/b] O jogo poderia ser expandido com DLCs ou atualizações que adicionem novas ramificações à história ou novos finais, aumentando seu valor e longevidade. [*][b]Parcerias com plataformas de streaming:[/b] A história interativa poderia se beneficiar de parcerias com streamers ou criadores de conteúdo que gostam de jogos narrativos. [/list] [b]Threats (Ameaças):[/b] [*][i]Concorrência com outros jogos narrativos:[/i] Jogos como "Life is Strange" e "The Walking Dead" da Telltale oferecem experiências narrativas mais refinadas, o que pode ofuscar títulos menores como este. [*][i]Foco em nicho:[/i] O estilo e a abordagem podem limitar o público, já que nem todos os jogadores buscam esse nível de leitura e narrativa estática em suas experiências de jogo. [list] [b]Resumo da Análise[/b] [hr][/hr] Prós: [*]Narrativa envolvente e densa, com múltiplos finais baseados em escolhas. [*]Estilo artístico único que complementa a atmosfera sombria. [*]Alto nível de rejogabilidade devido à diversidade de escolhas. [/list] Contras: [list] [*]Jogabilidade limitada para jogadores que buscam mais ação e interação. [*]Duração relativamente curta, mesmo com múltiplos finais. [*]Repetitividade nas jogadas subsequentes. [/list] [b]Conclusão:[/b] "The Bottom of the Well" é uma excelente opção para fãs de narrativas profundas e jogos focados em escolhas. Se você aprecia histórias interativas com várias possibilidades de desfecho e não se incomoda com uma jogabilidade mais contida, este jogo pode ser uma experiência bastante gratificante. No entanto, se você busca ação ou uma experiência mais longa e dinâmica, pode achar o jogo um tanto limitado. [hr][/hr]
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The Bottom of the Well is not a game, it's an e-book that's been dumped on Steam masquerading as a game. As a visual/interactive novel, this doesn't feature any notable gameplay, it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, "How did something this badly written end up on Steam?". When someone hoping to become an author is unable to get published in print, they spend $100 and dump their high school fan-fiction onto Steam, under the guise of a game. The Bottom of the Well is a somewhat unusual and also not all that great CYOA e-book (not a game, nobody read a Choose Your Own Adventure book and said "wow what a great game I just played"). Guide discussions from a girl named Alice who had a dream about the end of the world. If you ask me, the world ended when failed authors started dumping literally thousands of badly written e-books and fanfictions onto Steam, pretending they're games. Books aren't games. I've said it before and I'll keep on saying it. Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhikers Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you wanted to read the next sentence, instead of just turning the pages. You'd think it was garbage. Now imagine that experience, but with much worse writing (because if these guys could write professionally, they'd be published authors and this would be on shelves in bookstores, and they wouldn't have to pay Valve $100 to self-publish this on Steam), and you have your average Steam e-book. One of the chief problems with failed authors polluting Steam with non-game E-books is that E-books can easily just be presented in a web browser... there's no justification for charging money on Steam for what might as well be a webpage. We don't spend thousands on buying a gaming rig to spend money on Steam for something Chrome or Firefox could do. While this E-book is "free", you can get better quality, professionally written books and comics for free online (from places like Project Gutenberg) or from public libraries. Steam isn't a comic book store, neither is it Netflix, it's for games. Your gaming rig is not a Kindle. It's impossible for me to recommend things to PC gamers that aren't really games.
음산한 분위기의 무료 비쥬얼 노벨게임 다크한 분위기를 잘 살렸고 스토리도 괜찮다. 선택지및 분기점이 꽤 많기 때문에 루트가 상당히 많다. 한글패치는 없지만 해석 난이도가 매우 쉽다. 배경 및캐릭터들의 어두운 분위기를 잘 살렸다.
This game let me make choices, and then directly after reminded me that I’m terrible at making choices. The atmosphere is fantastic and the writing is eerie, poetic, and slightly judgmental. It’s a story that stays with you long after you close it. A great gateway into existential dread.
interesting lil visual novel that follows this girl telling her online friend about a dream/nightmare she had and how she survived. you take control of this girl (i forgot her name dont care to remember), customize her stats, and inventory then are basically thrown into the world whille it is seemingly plummeting into chaos. will you make the right choices? or will you end up.. at The Bottom of the Well. WAAITTTTT THAT WAS SO CLEAN
10/10
This is the most in depth and varied visual novel I have ever played. The game requires you to go down very specific paths in order to acquire the numbers for a code, which you can use to escape the dream. It requires upwards of 10 playthroughs before you can get the "true" ending. It is a very in depth game that the developers obviously put a lot of love into. The art style has a very unique theme, the characters all feel very real especially Alice and the Mad Hatter. Their conversation feel natural, like conversations I would have with my friends. It also has very fun achievements, the best quality of a free to play indie game. seeing that the game is free, it is absolutely worth checking out if you are curious.
Pretty fun game, I enjoyed the writing in this a lot! 5/5
Gratuito pra pegar o perfect. Dá pra terminar num peido. [b]TOTALMENTE GRATUITO![/b] Incluindo dlc com bônus!
A well written Visual Novel with some gameplay elements, like customizing your character and your beginning loadout, to survive the impending nuclear attack. You can finish a playthrough in about 25-30 minutes, but to survive you will have to play the game multiple times and do different things to figure out what to do in the final confrontation. I liked most of the game but the fact that gathering the necessary intel [spoiler](the numbers)[/spoiler] felt random and the "Skip" button skips all of the text unlike other Visual Novels that only skips the unseen text, makes you accidentally skip some text unintentionally. So I had to manually advance some of the text to make sure I was not skipping any necessary info. For a free game though, it was still a quite good experience, recommended if you like Visual Novels and/or apocalypse themes, 7/10
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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