
Pilot a mech through the barrens of Texas and fight off the threat of an insect horde. Tex-Mechs was made by students at SMU Guildhall.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, Spanish - Spain, Simplified Chinese, Spanish - Latin America*languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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그래픽, 취향, 다 아니지만 그래도 열심히 하시잖아. 브금은 좋음 ㅇㅇ. 한 번은 할만한듯
As a native Texan, I adore this game with every fiber of my being. The best feature is honestly the flamethrower. Waiting for an update!
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Plusy: > Mechy > Teksas > zabijanie robali > za darmo Minusy: > brak
Teksas'ın kıraçlarında bir makineyi yönlendirin ve böcek sürüsünün tehdidiyle savaşın. Tex-Mech'ler SMU Guildhall'daki öğrenciler tarafından yapıldı.
Cool lil game. Its short and sweet, worth the free asking price. Only "flaw" is that the combine launcher is so fun that it kind of overshadows the two other weapons, as it both shoots disc blades that also explode on contact, making it the funniest gun.
Very short but very entertaining. Plus its free! Worth checking out!
Tex-Mechs is a blast—while it lasts. The gameplay is fast, fun, and full of action, with satisfying mech combat and a great Western-meets-mecha vibe. However, the biggest drawback is its length—clocking in at just around 12 minutes, it feels more like a teaser than a full experience. If you’re looking for a short but exciting ride, it’s absolutely worth playing, but don’t expect it to last long. Gameplay: https://www.youtube.com/watch?v=-Ll15wgG4eU
из плюсов только графа в стиле борды,а так тупая пострелушка на 15 минут,прошел и ладно.
Best game on steam 10/10. Would play a 8 hour campaign of this.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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