
Terraformers: First Steps on Mars is a free prologue of Terraformers, featuring an exclusive challenge to lead humanity's first attempt at settling the Red Planet.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About



Genres
Stats
Languages: English, German, Simplified Chinese, French, Spanish - Spain, Spanish - Latin America, Russian
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 703reviews | 88% | — | $0 |
| Free | 66ratings | 56% | — | not modelled |
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Terraformers: First Steps on Mars is a free prologue that gives me a small taste of a much bigger Mars strategy game. I am put in charge of humanity's first attempt at settling Mars, and my job is to explore the planet, find useful resources and start building the foundations of a colony. I like the basic setup because it gives me a clear goal without making things too complicated at the beginning. I am not just placing buildings on an empty map either. I have to think about where I expand, what resources I need and how I can keep my growing population happy. The exploration is probably what I enjoy most. I can send leaders out to discover new areas, and exploring can reveal resource deposits and interesting locations that affect how I develop my settlement. That makes each turn feel useful because I am constantly deciding what information or resource could help me next. The city building also has some nice strategic choices, especially when I am trying to get the most out of the limited resources available. I like that the game makes me think about positioning rather than simply letting me build everything wherever I want. I also like the way the game starts introducing terraforming instead of making Mars feel like nothing more than a colony management map. The prologue lets me work towards changing the planet and spreading life, including the ability to create an ocean and forest. That gives the progression a nice sense of purpose. I am not only trying to make a functioning settlement. I am slowly working towards making Mars more suitable for human life, which fits the science fiction setting really well. The biggest issue for me is the length. This is specifically a free standalone prologue, not the full Terraformers experience, and the scenario is designed around a limited number of turns. I can get a good idea of how the exploration, cities, resources and terraforming work, but I am obviously not getting the amount of content or progression that I would expect from a complete strategy game. I actually think the limited structure works well as an introduction, but it also means I finish just as I am getting comfortable with the systems. I also think some of the strategy feels more restricted than I would like. The game gives me interesting decisions, but the short prologue means there is only so much room for those decisions to develop into a larger plan. There is some randomness involved in what I discover and what options become available, so I sometimes have to adapt rather than follow a perfect strategy from the beginning. I like that to an extent because it keeps the turns from feeling completely predictable, although I would have liked more time to see how deep the systems could become. The presentation is another strong point for me. Mars looks good, the interface is clean and the whole game has a calm science fiction atmosphere that suits the slower pace of the strategy. I never feel like I am being rushed through the basic mechanics, and the music helps make the process of developing the colony feel more relaxing than stressful. The developers also improved things like the tutorial, tooltips, exploration animation and planet visuals during the prologue's development, which shows in how approachable the finished version feels. Overall, Terraformers: First Steps on Mars is a very good free introduction to the full game. I like the exploration, resource management, colony building and early terraforming, and I think the Mars setting gives the strategy a clear identity. The biggest limitation is simply that it is a prologue, so I do not get enough time to see the systems reach their full potential. Even with that limitation, I found enough here to make the strategy enjoyable and give me a good idea of what the full game is built around. For a free standalone introduction, I think it is well made and worth spending some time with. Rating: 7.8/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Довольно интересная и затягивающая стратегическая игра. Очень понравилась и рисовка, и линии развития. Разобралась не сразу - думала,что будет нечто Цивилизации, но тут совсем другое. Зацепило! Не легко проходить, сразу скажу, заставляет поднапрячь извилины, особенно при желании выполнить даже просто базовые для демки задачи))) Попробовала пока только демо часть, понравилось. Полную версию буду проходить уже на другой платформе (эх,если бы не эти трудности с оплатами в стиме...но се ля ви,куда деваться, иду к "другому").
35 turnos para pasar el rato.
I personally found this game to be too long in gathering resources. I was already into turn 26 before anything substantial was produced. Having to do this in the time limit is unfeasible and the progression is inefficient. Factorio, Satisfactory and Surviving Mars have a better balance in this regard. This game has a lot of potential, if the resource/building were better balance and instructions were a bit clearer and the tutorials were better fleshed-out, it will take off as the other games mentioned have. However this is my personal opinion and others may see it differently.
Геймплей досить захоплюючий та зразумілий
Fun demo. Bit of a misstep, that there is no direct link to the full game on the demo page.
Straight beautie.
ok
Demos are great! Don't buy the full version of this game - it is a scripted nightmare!! with a rigid plot and needed tech unavailable because of ec0-bullcrap.
марсеанский бабудай бабудибудай
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Players by region
Where this game's players are, estimated from review languages.
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