
This is a Multiplayer shooter prototype game. where players can connect and play with friends, also a third-person game mechanics with sci-fi concept theme. No goal is required, Start the game, and invite your friends to play.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About

This is a Multiplayer Shooter prototype game. where players can connect and play with friends, also a third-person game mechanics with sci-fi concept theme.
No goal is required, Start the game, and invite your friends to play.
The Game Mechanics is:
Third person shooter game mechanics
A Simple Prototype Game
Genres
Stats
Languages: English**languages with full audio support
Reviews
*Terpaling Legend* is a multiplayer shooter prototype that emphasizes fun and casual gameplay without any specific objectives or goals. At its core, the game lets players connect with friends and dive into third-person shooter mechanics, all set within a sci-fi themed world. There’s no deep storyline or structured mission to follow, making it feel more like a playground for experimenting and having fun with friends. The sci-fi concept is the main setting, though it doesn't dive deep into any elaborate world-building or lore. The focus is on giving players a chance to engage in quick, casual shooting action, without the pressure of a goal or mission. It's the kind of game you can jump into for a bit of mindless fun, ideally with a group of friends. The mechanics themselves are straightforward—third-person shooting controls that are simple to pick up but not particularly complex or refined. As a prototype, it’s clear that the game’s aim is more about testing and providing a basic, no-frills multiplayer experience rather than offering polished, intricate gameplay. There are no intricate strategies or advanced combat systems here. It's just about running, gunning, and seeing what happens, making it great for short bursts of entertainment with friends. However, as it is a prototype, there are some limitations. The lack of defined objectives or any meaningful progression can quickly make the gameplay feel repetitive, especially if you’re playing solo or without a group of friends. The lack of depth and variety in gameplay could leave players longing for more structure or a clearer goal. In terms of visuals and performance, expect something simple. As a prototype, the game doesn’t seem to prioritize cutting-edge graphics or optimization. The sci-fi theme is there, but it's not overly detailed, which is typical for early-stage prototypes where the focus is on gameplay testing rather than visual finesse. Overall, *Terpaling Legend* is a fun, experimental multiplayer shooter that shines when shared with friends. It's a basic experience, lacking objectives or depth, but it serves as a casual way to kill time in a sci-fi setting. As a prototype, it shows potential, but it would need further development to offer a more engaging and complete experience. If you're looking for something simple, quick, and just want to shoot and goof around with friends, it might be worth checking out—but don't expect anything groundbreaking.
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the game is very bad, I thought the developer who was arrogant enough not to want to be criticized had a game worth playing but it was according to my expectations. this game is very uninteresting, almost all templates are just installable. the developer also uses AI, this is very bad in my opinion, it is called a game more like a paste-paste. - You can just pick up the assets from the store, - The GPU is used at 80%, not optimal, - The visuals are unclear, why there's a flashlight but no flashlight, - The storyline is unclear, or even nonexistent, - The characters are also unclear, constantly spawning, - The settings don't work, - There's no online presence, - There are only two maps, one tutorial with no tutorial, and the other a multiplayer map, - There are no waypoints, - The weapons are also unclear, with unlimited ammo. I thought arrogant developers on social media were making games that could at least be called games, but this isn't a game. Even a child could make it just by adding plug-ins and assets. I understand if the developer is just learning or prototyping, but from what you've said on social media, this isn't normal, even creating a game-making class. Furthermore, using AI is absolutely disgusting in my opinion.
Mende game ni? thumbs up je lah~ walaupun tau game ni xkan siap sampai bebile. Assets pun banyak dari store je.
sya pass level yg karakter perempuan tu, mmg terkejut beruk sya kena kejar sekampung zombie AHAHA, issokay game ni baru in development, will know the update daripada creator game dari masa ke semasa! Tambah model enemy/karakter, oh dan ada something yg mw difix and ditambah : *Crouching sambil reload *flashlight (masa sya main yg online mode ada sya press somthing mcm key H tapi dia tdk muncul2) tu jerrrr XD will re play again slps kena update!
Мертво
another trash game. the scammer looks the same photo when playing the game not all true, it's an empty multiplayer mode and lots of bugs plus my gpu is spinning really fast
очень плохо
Игра 'Terpaling Legend' оставила смешанные чувства. С одной стороны, забавная карикатурная графика и абсурдный юмор поначалу привлекают. Сюжет, хоть и незамысловатый, содержит несколько неожиданных поворотов, которые заставляют улыбнуться. Однако, геймплей быстро становится однообразным и повторяющимся. Боевая система, мягко говоря, проста и не требует особой тактики. Разнообразие локаций оставляет желать лучшего, и исследование мира ограничивается узкими коридорами и небольшими аренами. Прокачка персонажа хоть и присутствует, но не сильно влияет на игровой процесс. После нескольких часов игра начинает утомлять однообразием и отсутствием интересных вызовов. В целом, 'Terpaling Legend' - это неплохая игра на один раз, чтобы посмеяться над абсурдностью происходящего, но не стоит ожидать от неё глубины и увлекательного геймплея. Рекомендовал бы только тем, кто ищет что-то максимально простое и без претензий.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.