
Short reflective music game set in the Great War.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media
About
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Billy looked at the clock on the gas stove. He had an hour to kill before the saucer came. He went into the living room, swinging the bottle like a dinner bell, turned on the television. He came slightly unstuck in time, saw the late movie backwards, then forwards again. It was a movie about American bombers in the Second World War and the gallant men who flew them. Seen backwards by Billy, the story went like this: American planes, full of holes and wounded men and corpses took off backwards from an airfield in England. Over France a few German fighter planes flew at them backwards, sucked bullets and shell fragments from some of the planes and crewmen. They did the same for wrecked American bombers on the ground, and those planes flew up backwards to join the formation. The formation flew backwards over a German city that was in flames. The bombers opened their bomb bay doors, exerted a miraculous magnetism which shrunk the fires, gathered them into cylindrical steel containers, and lifted the containers into the bellies of the planes. The containers were stored neatly in racks. The Germans below had miraculous devices of their own, which were long steel tubes. They used them to suck more fragments from the crewmen and planes. But there were still a few wounded Americans, though, and some of the bombers were in bad repair. Over France, though, German fighters came up again, made everything and everybody as good as new. When the bombers got back to their base, the steel cylinders were taken from the racks and shipped back to the United States of America, where factories were operating night and day, dismantling the cylinders, separating the dangerous contents into minerals. Touchingly, it was mainly women who did this work. The minerals were then shipped to specialists in remote areas. It was their business to put them into the ground, to hide them cleverly, so they would never hurt anybody ever again. The American fliers turned in their uniforms, became high school kids. And Hitler turned into a baby, Billy Pilgrim supposed. That wasn't in the movie. Billy was extrapolating. Everybody turned into a baby, and all humanity, without exception, conspired biologically to produce two perfect people named Adam and Eve, he supposed. - Kurt Vonnegut Jr,
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]#tinygamereviews[/h1] [code]it isn't much of a game, but it's neat and maybe possibly thought-provoking (it was for me, despite there being so little to it)[/code] [list] [*][b][u]Overall Score[/u][/b]: 2/5 [/list] [hr][/hr] [h1][b]Curator: [url=https://store.steampowered.com/curator/42137521/]Nostalginauts[/url][/b][/h1]
身旁灰白的面庞,究竟是千百万与主角遭受同样命运的士兵,还是已定结局到来前那一瞬的千百万种主角的可能?一次次无望的冲锋,一次次人生走马灯,暂时的成为了永恒的,永恒的都只是暂时的。唯有向后,回到最初的起点,回到冲锋开始前,这循环才得以结束。[spoiler] 意思是说你控制主角一直向前冲,看完人生三段走马灯,然后再按a键倒着再看一遍,游戏才会结束,而且是直接关闭游戏的那种。[/spoiler] 说不上该怎么评价这游戏,也许调动玩家一小段情绪或者让玩家思考一会儿战争就是它的设计目的吧。
Great little game, and very sad
A nice example of a competent minimalist storytelling use of video-games. Short games like these are always welcome as they highlight what can be done as an indie artist in the medium without overreaching.
В целом данный проект вообще нельзя назвать игрой. Так как в целом тут вообще нет игровой деятельности, как таковой. Как эта игра в целом могла получить какие-либо награды, непонятно. Но посыл который несет игра действительно серьёзный, жаль что далеко не каждый понимает эти простые истины.
Прикольно
For God so loved the world, that he gave his only Son, that whoever believes in him should not perish but have eternal life. John 3:16
good
Bir askerin anılarını falan yaşıyoruz güzel.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 7 Days to Die | $425.3M | 403.6K | 87% | $44.99 |
| Euro Truck Simulator 2 | $421.6M | 932.3K | 97% | $19.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294K | 88% | $49.99 |
| Palworld | $279.6M | 447.5K | 94% | $20.99 |
| The Forest | $254.8M | 678.6K | 96% | $19.99 |
| Stardew Valley | $243.2M | 1M | 98% | $14.99 |