
Fight solo or up to 4-player co-op to reclaim your island alongside your Scottish battalion. On each campaign, gain new powerful upgrades, rally your forces, and stop the invader as they carve into the Mother Stone to harvest its power.
Most likely between $1.4M and $3.9M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $11.90 on Steam · Ukraine (−52%). Compare 15 prices in 15 markets →
Reviews
Themes across 1057 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
positive critical· bar length = how often the theme comes up
Reviews
Great game overall. I get the dynasty vibes but its not dynasty warriors. Huge W the game's atmosphere. The music and ther artstlye. The revive and healing mechanism is still terrible.
добже
Really fun, especially co-op. Though during act-3 (late game) it's quite laggy on the maps with lots of enemies in a single area
game good
good
buy this game
fun gameplay good art style fun to play with friends
10 килтов из 10!
I actually quite like this game and the idea behind it! I don't think it's quite where it should be yet, but it did just come out in early access, so I won't throw a fit over growing pains. What matters is whether or not it's fun to play, and generally speaking, it is. I do hope this game isn't too difficult to mod, because I see potential there. One of my biggest annoyances by far is the timer after battles. I just think it's annoying and serves no real purpose. That means it should go, as I see it. That timer just screws over new players who are trying to read the reward descriptions, and only serves to make others run around in a frenzy trying to make sure they got everything. In a similar vein, I think the way optional objectives are handled is rather obnoxious. Making sure you do all the optional stuff before accidentally ending the battle because your build is good, or because you are good, is tedious in my opinion. You never want the optimal way to play to feel bad. I would argue that is one of the most important principles in game design. I look forward to seeing this game's progress. I think Bri has good design on a fundamental level-- she has a tool for everything, and rewards skill in a way I think is good, if slightly overtuned. I just hope that the devs pay keen attention to games like Hades or Path of Achra to understand what differentiates good build mechanics from amazing ones. Oh, one last thing: buy this on sale if you can help it. I do think 25 bucks is a bit steep for where the game is currently at.
I have not had an opportunity to play multiplayer, so this is solo only. The game is good, but it is definitely early access. The biggest complaint I have is optimization. It uses 100% of my GPU despite exceeding the recommended specs and even then, its pretty choppy at times. When it says recommended 16gb of memory, it really wants to use all 100% of that. I cant tell if the actual game mechanics are broken, or if its because of this lag, but the block and parry mechanics do not seem to align with the indicators OR enemy swings. Sometimes they can just hit you out of range, and especially in the arena, they are just invisible in the soup of soldiers on the battlefield. This is probably a skill issue, so I am not going to go too hard on the game here, but it definitely needs some work because it is simply un-winnable from a fun perspective. I am sure if I grinded the tough parts enough, I would eventually get it, but the "fun" appeal fades insanely fast with these extremely simple mechanics not "feeling" right. Sometimes he blocks, sometimes he doesn't. Maybe I am missing a directionality mechanic, but its not consistent. Gameplay issues aside, let's talk about price. I definitely do not think the game is worth $25 in its current state. Polished, with more content, absolutely. Right now? Its worth $15 and not a penny more. For poor optimization and solo play, I have to say this is not recommended. It may be early access, and only one month in at that, but after looking at the roadmap, I don't think these problems will be fixed, so thumbs down until it actually plays well. Side Note: The game has a really hard time closing, so if you are testing it in the 2hr steam window, be sure to actually stop it from running because closing the game is not enough. I don't know if this is intentional on the devs part or not, but it should be noted.