
TDG is a single-player military tower defense game. Hold a 30-wave campaign or an endless run on procedural maps, place and upgrade six tower types, meet Siege Carrier bosses, and adapt when new paths open. Sell or repair between fights. Early Access: full runs now, more content and polish ahead.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $3.4K | 20 | 75% | $6.99 | |
| approximately $2.1K | 12 | 58% | $4.99 | |
| approximately $529 | 10 | 60% | $1.99 | |
| approximately $72 | 3 | 100% | $0.99 | |
| approximately $191.1K | 739 | 87% | $9.99 | |
| approximately $144.9K | 795 | 89% | $4.96 |