
Open your own local game store. Stock shelves with the latest booster packs, or crack them and collect the cards for yourself. Set your own prices, hire staff, host events, and expand your card shop.
Most likely between $23.6M and $67M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $16.99 | 96% | approximately $39.4M |
| Nintendo | $19.99 | — | — |
| PlayStation | $19.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $9.61 on Steam · Ukraine (−43%). Compare 17 prices in 15 markets →
Reviews
Themes across 1936 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
As sims go, it's alright. The card mechanic is nice, definitely satisfies that feeling of getting new cards for a bit. But sadly it gets stale fast; by the time you have the second card packs unlocked, each card is just a number, and there's no game associated with it. That alone is fine; it's a simulator after all, not an actual TCG (yet). But the simulator part is crazy boring, repetitive, and grindy. Just day after day of stocking and handling check-outs. Licenses for each new thing to sell are crazy expensive, just to have an item that might have a slightly different profit margin - nothing special about them. I've just unlocked epic packs in my playthrough - level 16 shop, have done a little bit of everything, and I just don't see an end to the repetitive monotony in sight.
[b] "Simulador de Ludopatía de Cartas: El Juego" [/b] Absoluto juegazo. Básicamente es mi terapia de sustitución para no terminar viviendo bajo un puente por comprar sobres en la vida real (aunque ahora mi tienda virtual está en bancarrota). Merece muchísimo más la pena con mods y la traducción a español parece hecha por un bot con insomnio a las 4 AM. Aún así, 10 de 10 sin pensarlo. Mención de honor al legendario bug que te permite robarle cartas a los clientes en la cara durante los torneos. Eso no es un bug, es simulación hiperrealista de cómo ser un buen empresario. Si los desarrolladores parchean mi cleptomanía competitiva y me quitan el botín, me declaro en huelga de hambre.
I played 100hrs when the game came out, I got back today and the game is completely broken for me even after deleting the saves and reinstalling. I can't open packs (pressing R does nothing), I can't interact with customers with an exclamation mark without getting stuck forever, I can somehow set basic pack prices at 1000€ each with no consequences and buying them costs 0€. What is up fellas?
Genuinely a terrible game all around. This is either a classic asset flip of some persuasion, or this "OPNeon Games" "developer" goes by several monikers on Steam because this game is almost identical to every other "(Name) Shop Simulator" on Steam right now. I've played this one and Supercar Simulator, which are allegedly from two different devs, and they are the SAME game. Same framework, same "gameplay", same NPC's, you name it. Even down to putting the name of your business on the building. So either it's an asset flip using this same "shop sim" framework, or this is one developer releasing the same game engine a million times under different names to give the illusion that there's a cottage industry here. Watch the trailers for the other games and you'll see what I mean. It's just like all the "clean up the mess at the (place)" games flooding the store right now. The only reason this game is "Overwhelmingly Positive" and "went viral" is because the developer lucked out; there is a third-party mod for this game that replaces all of the non-copyright-infringing AI slop cards with actual real Pokemon cards so you can rip open packs of "authentic" cards and faun over getting your first edition Base Set Charizard or whatever because let's face it you'll never get to experience that rush IRL. I don't think this was an intended outcome by the developer, they just sort of lucked into this happening to them by the law of probability. They should not have been rewarded so handsomely for it though because this game is crap, but they've sold at least 33K copies of this trash at $15 a pop and I advise you not to do the math on how much profit that is because it will just make you very upset. This "game" plays like an alpha, like it's nowhere near a complete project. Don't listen to the stupid FOMO machine on TikTok or whatever, this game is utter trash and so are all of its copies.
I fell in love with this game very quickly. You have your own shop where you sell and open cards. For true nerd it is dream.
Not sure why it's so highly reviewed. It's literally just working another job. i already have a job. Nobody comes home from work and thinks "You know what, maybe I'll do some more work, but this time, for free."
The only thing keeping me from playing any real life TCG-games, is my "gotta collect them all"-brain.... I don't even want to play normal TCG games - I just like the art.... This game is scratching my brain in that one special way. The start was rough because I didn't want to let go of any of my cards.... but if you're a nerd and not an absolute hoarder (like me), you'll probably enjoy the game :D Beware, I write this at V1.02. I continued my save from before 1.0, level 87-ish store, almost all expansions unlocked. At this point, my middle-end PC is having a hard time keeping the FPS up when I turn the camera. I am not experiencing any big bugs - mostly just an optimization issue - which might be because my save is from BEFORE 1.0 c: Cheers ~
Do I enjoy the game? Kinda…Do I think that it’s lazy? also yes. This game has made enough money that there should be no reason for using cheap assets for the npcs or the world for that matter. A lot of games were able to imitate or straight up copy this game because at its core it’s an asset flip that had a good idea and never built on it. I wish the developers would take some pride in their work and show more creativity. This game could have been something greater but I can’t fault anyone for reaching their limits. At the end of the day this game is a success but a miserable failure at the same time. At the end of the day I’ve got my moneys worth.
帧率只有10到30,优化一大坨,我已经全部解锁了,所有东西上架出售店里卡的飞起来,举办一场百万的锦标赛需要好多好多好多天。
Very good game if u like tcg games and gambling with tcg cards