
Open your own local game store. Stock shelves with the latest booster packs, or crack them and collect the cards for yourself. Set your own prices, hire staff, host events, and expand your card shop.
Most likely between $23.7M and $67.1M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $16.99 | 96% | approximately $39.5M |
| Nintendo | $19.99 | — | — |
| PlayStation | $19.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $9.61 on Steam · Ukraine (−43%). Compare 20 prices in 15 markets →
Reviews
Themes across 1946 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Quality is really good, but I just can't with the whole locking everything behind levels. Sim games are often already a waiting game, but if I gotta wait for enough people to have visited my store ON TOP of earning enough money then what am I playing it for? The whole appeal of sim games is being able to do your thing in a sandbox, but that's kinda negated when I get told what I can and can't place per level on top of the costs.
wish it had multiplayer
es como laburar... ta bueno
Менеджер карт - моё почтение - более мерзкого и отвратительного vr-образного управления трудно представить. Куча лишних раздражающих действий, а так же их скорость. Неписи абсолютно тупые, через одного заходят в магазин, чтобы купить карту за 0.01$, цену к каждой из которых нужно выставлять вручную (а их, судя по альбому, около 1.5к). В принципе, за 1.5 часа игры я понял, что она пустая. Игру дропнул, как увидел скорость работы первого сотрудника. Локализации на великий и могучий нет (собственно, в стиме так и написано), но к этому, вполне, законная претензия, в 2026+ году иметь настолько ограниченный пул переводов не серьёзно. Особенно в симуляторе. Очень сильно переоценённая игра.
本质是个开包模拟器,甚至可以说是个赌狗模拟器。 正常经营没啥可玩的,就是不停赚钱,解锁高级的卡包,更好看容量更大的货架,效率更高的员工,玩法上2个小时就能看到头,一个模拟经营游戏,你正常经营却很难赚钱,需要你不停的开卡包,开出稀有卡才能赚钱
This game feels like one of those extra lazy Simulation games. I never expect much NPC & mechanics wise from games like this but man does this still manage to disappoint. I waited a while for this game to cook a bit before picking it up and was encouraged by seeing just how many reviews there have been. I don't know how this rates so high. NPCs are terribly bland, lighting is bad, mechanics feel extra on rails. Idk, this game is lame, even by simulator game standards.
highly recommend bought 2 card pack machines and believe me or not for the ppl that see this, but i pulled a full pack's worth of ghost cards
I was wanting to 100% this game before I wrote a review for it however I didn't because I have an insane problem with the game despite it being SO fun for the first and middle stretch of the game. This is still a massively great game, all the cards are very well designed and this scratches the itch for those who have always wanted to open their own card shop like me growing up having card games as a hobby and going to stores to play at local tournaments. Additionally has many other products your store can invest into than just cards to allow you to fully develop a cozy store that you can enjoy for a good portion of the game. HOWEVER, the late game and late game achievements is an absolutely pain and beyond chores to the point that it is NOT worth doing. Additionally customers just do extremely abnormal purchases, even if you suspend reality you still look at certain purchases these NPCs do and wonder why you are still open with these fiends needlessly spending money just to empty their bank accounts, I can understand NPC's buying however much they want of Packs of the Boxes because I too have bought far too many booster packs at one time in my life, BUT THERE IS ZERO REASON FOR THESE NPCS TO BE BUYING 8 OF THE SAME PLAYMAT. It makes zero sense and kind of ruins the vibe of the game that these customers can make insanely stupid purchases that kills your mental as you now need to stop checking people out to refill your shelf because an ♥♥♥♥♥♥♥ decided he wanted to scalp your shelf of one playmat. Nobody in the real world would EVER buy multiple of the same playmat unless you are a scalper, and if you are going to tell me you have or you're a scalper you need psyciatric help. Some of the products should be limited to 1 when it comes to these purchases because nothing is more infuriating that seeing someone walk to your counter and slap down 20 playmats, 10/10 of the same ones too. I love this game, but man, please make your endgame better, I cant keep up with my customers endless hunger and greed as they constantly wipe my shelves in late game and I don't even make that much money from it late game. You make the most profit off cards and graded cards, product just becomes a needless chore so your customers dont leave you bad reviews like you left one on Popeyes for not giving you enough ketchup.
the only problem is they never pdate the game
i enjoyed this on release initially, but until the card game is made playable im not going to recommend.