
Open your own local game store. Stock shelves with the latest booster packs, or crack them and collect the cards for yourself. Set your own prices, hire staff, host events, and expand your card shop.
Most likely between $23.6M and $67M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $16.99 | 96% | approximately $39.4M |
| Nintendo | $19.99 | — | — |
| PlayStation | $19.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $9.61 on Steam · Ukraine (−43%). Compare 17 prices in 15 markets →
Reviews
Themes across 1936 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
never below 10% above market price. card empire rahhhhhhhh
不不不不不不这无疑是令人上瘾的
cool
i love selling tcg to people
necesitas instalarle mods para que tenga muchos tipos de cartas mas
In terms of simulation, one of the best
finally got that 100%
love it
when a sale reach a certain amount the game wont allow you to type the amount
im only 5 hours in. but the game is fun, im enjoying building up my own store. i wish the hirable help was more competent but im still early on. no complaints. i do hope the card game eventually becomes playable. ive found versions of cards i dont wanna sell so i have a collection of sorts going