
Step into a dark reimagination of Arthurian legends in this first person, open world RPG. Explore a world stuck in everlasting autumn, witness falling legends and make meaningful choices woven into a complex, branching storyline.
Most likely between $24.3M and $69M. How we estimate →
Checked against 8 developer-reported games
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $12.53 on GOG · Russia (−72%). Compare 17 prices in 15 markets →
Reviews
Themes across 2422 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
!!!
Underrated.. 10/10 game!!
thumbs up emoji
Naprawdę dobrze bawiłem się przy **Fall of Avalon**. Klimat jest świetny, świat zachęca do eksploracji, a wykonywanie zadań daje sporo satysfakcji. Podobało mi się też to, że można rozwijać postać na różne sposoby i gra nie prowadzi za rękę. Jeśli lubisz RPG z ciekawym światem i dobrą atmosferą, to zdecydowanie warto dać jej szansę.
Good game 7.5/10 Voice acting is top notch, however in-game unanimated emotionless NPC flush this beaty down. Grey morale, absence of black and white intertwined in overall solid story is one of the best aspects of the game. Music is very good overall and partially memorable. Game is lengthy and has plenty of content. Personally game is too easy to me (build: melee, pure physical damage, double shields) even on veteran difficulty. Personally I wish more challenges and different arenas with increasingly difficult bosses that required at least some adaptation. My boss fights after first 30 hours turns to: ultimate + 3-7 heavy double shield strikes. That is it. I do not even know what bosses are even closely potentially available of, or what their attacks is. Just bam-bam-bam. This is cool at first, but become boring quickly. I got so sated with gameplay (I did every quest and get best ending) so I even was unwilling to start DLC. Houses and room interior variety are very poorly implemented and repetitive: shelfs with same objects, wardrobes with chest on the right side and so on. Dungeons and caves on contrary are rather good to awesome. I still think developers did tremendous amount of work, but are judged in proportion to the amount they attempted. I think game industry need now a techological jump for: world and NPC liveness. This world and its inhabitant looks plastic and dead. There is some beauty in this simplicity still, but overall I think best parts of the game suffer from this.
I was surprised how everytime I thought I had found every little quest in every little nook, there was always something more to find. The Visuals are appealing, the gameplay is fun (Just don't lean to hard into crit magic or the game beats itself), the story is dark and engaging with tough choices at points if you care about that stuff. The DLC is small but enjoyable, and the game is somehow nearly bug free, which impressed me for a game of this scale on this budget. more than I expected for the price and overall I'd give this game a solid 8/10. PS. I Wish I had the voice of Arthurs VA
good game. arthur is a long-haired twink under his armour i can feel it in my bones
超爆
Отличная игра, немного нудноватая из-за больших данжей. А так огонь.