
Help Tama to save Koko using the powers of the forbidden Sword of the Necromancer. Turn your foes into allies and reach the depths of the Necromancer's dungeon. Defeat the guardians to gain enough soul power to bring Koko back from the dead, no matter the cost.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Genres
Stats
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*languages with full audio support
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ok
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10/10 y god
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
O jogo não é ruim, a história não é ruim e a ideia não é ruim, mas não curti. Pode ser que o motivo seja porque isso ainda é o prólogo, mas não sei, não me agradou. Enfim, jogue e tire suas conclusões. Um ponto a se elogiar é a animação de inicio de jogo, pô, ela da uma hypada legal.
agenda
"Sword of the Necromancer - Prologue" is is not a game. It's an advertisement for a product called "Sword of the Necromancer". Sword of the Necromancer is a badly made Nintendo Switch game that the developer dumped on Steam for god knows what reason. Does my gaming rig look like a Nintendo Switch to these guys? But this isn't completely relevant because this is not Sword of the Necromancer, it's just an advertisment for it, so it's not correct to try to review that completely distinct product. We must instead review this for what it is... an advertisement. If you enjoy advertisements, you can consume them for free on the web or on Youtube without needing to add them to your game library, download them, and then launch the advertising. It's impossible in a general sense to recommend people should do that over playing real, full games on Steam, and that applies here with "Sword of the Necromancer - Prologue" too. Here's my review for the product this is advertising (so you can see why it's not worth paying money for this Nintendo Switch game on PC): https://steamcommunity.com/profiles/76561198030784015/recommended/1243890 The purpose of this advertisement is to get you to shell out a whopping $15 USD on buying Sword of the Necromancer, and I don't recommend you do that either. This game is fairly dated at 5 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. Now on to pricing and value for gamers. As an advertisement, this is only free in the same way that adverts on Youtube and banner ads in your browser are. This is a game demo that's been dumped on Steam to advertise another Steam store page in the hopes of raking in some cash. Just because advertisements are free, doesn't mean they're worth your time. It's important to understand there's a formal process to create a demo/page for a game which hasn't been followed here: https://partner.steamgames.com/doc/store/application/demos While it might seem like an inocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful. This advertisement is taking up marketing space and visibility that would be better made available to a developer that's done the right thing and created a full game. Instead, that visibility is given over to a demo/advert that's been published incorrectly and is polluting the marketplace. It's unclear if this mistake was made through incompetence or a deliberate intent to mislead gamers. Often developers may choose to incorrectly publish demo/advertisements as separate games as a cheap way to bypass paying Valve for marketing presence on the Steam front page, which may seem clever to them, but it's harmful behaviour and it's not good for gamers. In terms of public reception, this failed. There's well over 130 million gamers on Steam. SteamDB showed the game peaked at less than 100 concurrent players, they couldn't even break three figures, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Advertisements and incorrectly published demos don't add +1 to your game collector count, they aren't full games. It's impossible for me to recommend this incorrectly published advertising spam to gamers, you deserve better than adverts.
Мне очень понравился пролог, она не такая какой я себе её представлял, но тоже очень хорошо. Не слишком давит, не слишком легко. Прям то, что нужно. Сюжет, конечно из пальца высосан, но я бы с удовольствием поиграл в полноценную игру.
esta excelente tanto la facilidad como el crecimiento de aliados a tu eleccion, literal si quieres un slime de compañero puedes tenerlo
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It's pretty good so far
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $773.7K | 23.3K | 88% | $2.19 | |
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