
Enter the VRMMO world of the much-loved anime SWORD ART ONLINE! In Alfheim Online, a world of fairies and magic, you become the hero of the series, Kirito, and together with your wondrous friends try to conquer the floating land of Svart Alfheim.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ist halt nh klassiker muss man lieben
Mi piace un sacco ma penso di non saperci giocare. Ci sono un sacco di opzioni e di comandi che so come fare. Non c'è una guida, non so come attivare armi e pozioni e incantesimi ... sarà tutto scontato per chi ci gioca da anni, ma per i niubbi non c'è documentazione
Schöner Gedanke war das damals, mit dem SAO Teil. Doch die NPC sind sau dämlich, Kommandos werden Ignoriert, Skills werden oft nicht benutzt, Heilung von den NPC ist grusselig, Steigerung der Skills dauert viel zu lange etc.
PEAKEST PEAK
Muito bom, para fãs de SAO
黑盒抽奖免费得的,游戏有点逆天。
Here are reasons you might buy this game: 1. Fan service. All the girls have bikini, school, and towel outfits. 2. Flight. You can fly in “ALO”. 3. Fan service. Breasts jiggle. I was genuinely surprised by how much those things get around. 4. Swords. It’s an SAO game with swords. 5. Fan service. Body types range from Silica to Sakuya. Flying around in ALO sounded nice, and the game was on sale for about $3, so I got it. If the things I listed above are all you ever wanted in an SAO game, then I suppose picking this up for 85% off will be great for you. Last I checked, the game is often on sale for that much. The gameplay is mindless hack-and-slash against hordes of damage sponges that respawn faster than you can kill them. It will often feel too grindy, even if it’s not very difficult. Anyway, the rest of this review is me complaining that the story and characters suck. ALO is frankly a great setting. You might be looking forward to engaging in the fairy wars that are supposed to take place in ALO. Let me tell you what actually happens: A girl called Dr. Rainbow preaches to the world that PvP in video games is real violence. In response to this, Kirito, who loves PvP, says, “That sounds very interesting. I want to hear more.” He then has some completely meaningless exchanges with her in between scenes of PvP and typical anime harem nonsense. Despite all the psychotic things that come out of her mouth, Kirito is never once able to tell Rainbow that she’s wrong. Eventually, the evil Dr. Rainglow has a meltdown, and Kiriblo and his owners calm her down with an orgy of swords. This game should’ve had fun stuff like fairy wars and espionage, but we get yet another anime about Snowflake and the Simp instead. Tale as old as time at this point. Writing in anime is almost always bad, but I thought an older game would be a more tolerable experience. Instead, it was worse than I could’ve imagined. On top of that, I could swear there is more dialogue devoted to making Kirito and Klein look bad than there is to the main plot. Kirito has never been a great character, but in this game the magnitude of his “harem protagonist pushover” characteristic is far greater than I’ve ever seen it. What screams romantic more than a harem of harpies who treat you like dirt because they “like” you? Honestly, I don’t know why Kirito still hangs out with these girls who constantly treat him like human waste. It’s even harder for me to understand why Klein still hangs out with them. Silica is best girl, and it’s not even because of her appearance. Before changing her clothes, Asuna glares at Kirito and says, “Don’t you dare peek!” even though she’s already slept with him. It’s nothing he hasn’t seen before. They’re still in a relationship, right? Even if they weren’t in a relationship, she could’ve just walked into a different room without yelling at him. You know, like a normal person would. Wouldn’t her clothes be changed instantly inside the game? Not like she really thought he was going to peek anyway. Stuff like this makes it impossible for me to love anime characters, and, for some reason, it’s the greatest constant in anime. I hate tsunderes. You know... we could’ve had a story where you play your own character, and Kiriblo and his evil harem are nowhere to be found. Your character could participate in the fairy wars that are supposed to take place in ALO. We could’ve had an objective such as “conquer another race”, and we could’ve been given a serviceable story reason to take that objective at least somewhat seriously. Maybe a rich player who loves ALO sponsors a special event with monetary prizes, and the protagonist is a player who wants money. It would even be fine if the protagonist simply wanted to win. Maybe we could have a story set in SAO instead, where the player joins or creates a guild built specifically to combat the machinations of Laughing Coffin. It could be a suspenseful action mystery game where the player hunts Laughing Coffin, or helps locate their base so that the players from the front lines can move in to deal with them. Maybe players actually want to join Laughing Coffin instead. What if you were an SAO player dedicated to rescuing people who are trapped in the Town of Beginnings by that army guild? You’d have to fend off or avoid the army and safely raise people’s levels to give them a life outside of the first floor. What if you could just explore and try to clear Aincrad, even as a fairy? Good grief, what if you were a player of SAO or ALO who made a guild for the sole purpose of getting girls, and you were SUCCESSFUL!? My thoughts are nothing special, but I would at least be able to enjoy games like that. It wouldn’t bother me if they threw in moeblob waifus for sex appeal, as long as they treated the player character with complete respect. Heck, I might’ve even been willing to recommend this game if there was literally no story or dialogue. Simply don’t allow Kiriblo or his harem of harpies to ever say anything, and you’d have a game that’s worth more than $3. It should be clear by now though, that I believe the SAO concept has great potential if you simply remove the annoying main cast and provide customers with the experiences that make SAO appealing in the first place, such as the “death game” experience or the “living in a game, probably with cute girls or AI” experience (which Fatal Bullet was one step closer to). Let’s be real though, you won’t play this game for the story.
-_-
除去锁帧,比艾恩葛朗特 回荡新声好玩
There are better SAO games out there, but at least this one works unlike Hollow Realization. Its a lot of copy and paste slop as you can expect, with a lot of the things that actually make SAO games passable missing. Its just combat here, no social aspects, Its like going from Persona to Metaphor.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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