
Play the passionate, immoral ram Sven and try to bring every sheep from the flock to their climax - but don’t get caught by shepherd Lars and his trusty dog Wotan in the process! Spunkier and hotter than ever before!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Scharfe
игра позволила вспомнить детство! никогда так не ностальгировал. игра пркрасна!!! 10 совокупленных овец из 10!!!!
GG
Man, I remember playing this on our schools PC. IT is now bland but for the fond memories I had as a kid I have to give it a positive review.
Взаємодіяти з вівцями тут мені сподобалося більше, ніж у майнкрафті. Відчув себе вовком у овечій шкурі
Nagyon vicces játék. A régi verzióhoz képest hatalmas ugrás. Sokkal jobb a grafika, több a küldetés.
bartosovce kulturak
Sven – Completely Screwed revives the long-running, cheekily irreverent Sven franchise with a shift into fully 3D environments and an emphasis on playful, adult-themed comedy. Developed by Korion Interactive and published by Markt+Technik Verlag GmbH, the game embraces its heritage as a humorous, risqué party title rather than attempting to reinvent itself as anything more serious. The premise is simple and unabashedly absurd: Sven, the notoriously flirtatious black ram, awakens after a long period of inactivity and immediately resumes his mischievous quest to charm sheep while evading the ever-watchful shepherd and his loyal dog. This self-aware silliness sets the tone for an experience built entirely around slapstick chaos and over-the-top antics. The transition to 3D gives the series a fresh visual identity, introducing hand-crafted animations and colorful, cartoonish environments that suit the game’s exaggerated humor. The visual style aims for lively expressiveness rather than fidelity, and while it won’t impress players seeking highly detailed graphics, it successfully delivers the whimsical energy expected from a Sven game. The environments serve as compact playgrounds for sneaking, sprinting, and improvisation, and the new perspective allows for more dynamic situations and slapstick encounters than the older 2D entries ever offered. Whether playing alone or with friends, the visual presentation keeps the tone light and consistently comedic. Gameplay revolves around stealth, timing, and opportunistic mischief. As Sven, players sneak up on sheep scattered around each level, initiate humorous seduction sequences, and then scramble to avoid the shepherd and his dog before they catch onto the ruckus. The simplicity of the core loop makes the game easy to pick up, and the addition of an inventory system introduces a layer of wacky utility items that help Sven pull off his escapades. The game’s strongest moments emerge in multiplayer, where up to four players can engage in cooperative or competitive variants of the same chaos. The shared screen quickly becomes a riot of missteps, unexpected collisions, frantic escapes, and loud laughter—a design goal the developers clearly prioritized. Yet the game’s reliance on a single joke, however well delivered, means that repetition becomes an inevitable factor. While the marketing proudly advertises dozens of “ways to make the sheep world happy” and a collection of around twenty levels, the variations often feel cosmetic rather than mechanically transformative. Once players understand the basic rhythm—approach, seduce, flee—there are few surprises left in terms of strategy or system depth. The humor, too, depends heavily on a specific niche: it is intentionally risqué, often crude, and aimed squarely at players who appreciate adult cartoon comedy. For those outside that audience, the charm may wear off quickly. The shift to 3D introduces both possibilities and issues. Camera control and character movement can feel imprecise at times, especially during crowded multiplayer sessions where characters overlap or environmental objects block visibility. Some animations, while intentionally exaggerated, can result in awkward moments that disrupt the flow of movement. These aren’t game-breaking problems, but they emphasize that the game prioritizes tone and energy over precision or polish. Players expecting refined stealth mechanics or tightly tuned platforming will likely find the systems too loose and comedic to be engaging in a mechanical sense. Despite these limitations, Sven – Completely Screwed succeeds at what it sets out to do: deliver a lighthearted, bawdy, and chaotic party experience with a distinctly goofy charm. It’s a short, silly game best enjoyed in bursts, ideally with friends who share a taste for irreverent humor and slapstick antics. The high user rating on Steam suggests that, within its target niche, the game resonates strongly. While it lacks the depth, length, or refinement of more sophisticated titles, it compensates with personality, comedic flair, and a willingness to fully lean into its own ridiculousness. In the end, Sven – Completely Screwed is a niche experience executed with confidence. It’s playful, proudly immature, mechanically simple, and built for quick sessions filled with laughter rather than extended, thoughtful play. Those seeking complex gameplay or polished progression systems will find it lacking, but players who embrace its outrageous premise will discover a lively and entertaining diversion that stays true to the spirit of one of gaming’s strangest cult mascots. Rating: 8/10
original SVEN game that i have played with i was kid. worth every pose.
баранчики чпокаются
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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