
Survivors of Mayhem - a fast paced fantasy survivor game. Embark on a heart-pounding journey through waves of fantasy battle, where chaos reigns, and your every decision could mean the difference between life and death.
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Survivors of Mayhem - a fast paced fantasy survivor game. Embark on a heart-pounding journey through waves of fantasy battle, where chaos reigns, and your every decision could mean the difference between life and death. You'll face relentless waves of enemies, upgrade your character, pick and choose from over two dozen abilities, a hundred items, and stat upgrades to try to survive.
Will you become a true survivor in the face of Mayhem? Find out as you embrace the chaos, uncover the mysteries, and carve your path to victory.
Thanks for checking out Survivors of Mayhem, I'm a solo developer and I love making games! This is my version of what I think is a fun Survivor Bullet-Heaven style game mixed in with some classic RPG style abilities and items. You'll find fireballs, bows, daggers, blizzard, poison, and all sorts of other fun abilities to use! There's a complete list of abilities and items in game from the main menu as well.
3 classes with 4 subclasses each
1 Evolution for each signature class ability (Longsword, Longbow, and Fireball)
26 Abilities, ranging from physical, to magical, traps, damage over time, and even Summons!
100+ items of varying rarities, stats, and mechanics
3 Levels, with more on the way
6 Boons to help you in your battle
Interactable world items and reward objects
Upgradeable meta progression
Global Leaderboards per class and overall
Partial controller support, works in game for all character interactions. Some menu navigation doesn't fully work yet.
The release version will contain even more content, and other features, ranging from traps, more levels, more classes, unique abilities for each advanced class, more items, more abilities, enemies, full controller support and more - all to be determined as we receive and review feedback from the community during Early Access.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil, German, Russian, Simplified Chinese, Polish, French, Spanish - Spain, Spanish - Latin America
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
The dev was really prompt in fixing an issue which resulted in a movement jitter/ frame skip in the 2nd level. 10/10 The game has a ton of potential and it's still in EA.
Fun romp with lots of numbers
1.BUG太多了,动不动就卡住 2.技能伤害只能靠装备加成,而且技能跟职业对比起来也比较少 3.技能和装备放一起靠升级和每局结束选取,这样强化跟不上每局加强的怪物强度。会出现要一种属性其他属性不够暴毙的可能 4.金币和银币的设定现在感觉很多余,不管买技能还是装备都用的金币,银币就可有可无了
Cannot recommend this. I cannot see why this game is being in the positive when it is really, really not in a good state. It is not even an alpha. There are better games of this genre that are less in price. I have had so many errors that it is ridiculous in around an hour worth of time. The UX/UI is just so bad and gives no information. What is the difference between range and area? Who knows. When you get to a certain level you have a choice of 1 strength instead of 3 since it is something to be added in the future. They seem to update every 3 months but the amount of additions in the update are minimal. This game has been in EA for at least 1.5 YEARS!!!!!! How can it feel like a high school programming project that was done in like 2 months? There is the possibility that this will be a great game way in the future but at this time it should not be something for sale. HIGHLY DO NOT RECOMMEND AT THIS TIME!!!!!! I will keep playing it but I am betting soon it will be considered abandoned or they will do fake little updates so that it states it is not abandoned. Edit (2026/07/16): I know this might sound rude but there are 2 games from the same developer and I can see the possibilities in the game but in 1.5 years it is no where near where it should be at the price they are asking. EA is supposed to be EARLY access not pre alpha. I am thinking many of the reviews are paid for since "deep roster of character classes" means 3 characters and 2 that are "coming soon". How can they have a deep roster with that few? I am a billionaire if that is the case. There is so much coming soon but 1.5 years and still "coming soon" indicates soon means "coming maybe". People stating they had issues and had to task manager kill it is not something that should be a recommended game.
Auf dein Fall kaufen nicht gut
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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