
The apocalypse is here, and you saw it coming. Survival Log is a zombie-apocalypse hoarding survival sim. Hoard supplies, reinforce your home, and optimize every run before zombies flood the city. Every failure becomes experience. You must adapt and survive this time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Survival Log fuses two distinct phases of survival: the desperate scramble to hoard before the outbreak and the relentless challenge of managing your stronghold after. Strategy, resource management, and endurance are the name of the game.
A single death gave you a glimpse of the future. The apocalypse is coming in just 10 hours. And this time, you're ready. With disaster still hours away, the clock is ticking. Scavenge for resources, fortify your stronghold, and chart your survival strategy... because when the dead rise in force, there's no room for mistakes.
Scour the city—supermarkets, hardware stores, farmers' markets. Leave no corner untouched. Before society collapses, grab everything you'll need to stay alive.
Every decision carries weight. Do you spend your precious time and money on food and water, or do you fortify your shelter and secure fuel for the long haul? Choose wisely. Your survival depends on it.
Keep a close eye on your supplies with a live inventory system. The Loot Spotter lets you see exactly what you've gathered, identify critical gaps, and plug every hole before the clock runs out.
Scavenge or purchase furniture, appliances, and construction materials. Design your safe house layout from scratch, then roll up your sleeves and install, upgrade, and customize every last detail with your own two hands.
As your survival demands grow, so does your safe house. Expand it floor by floor. Living quarters, storage rooms, power generation, and even farming areas... everything meticulously planned and in its place.
Every resource you invest before the apocalypse becomes the lifeline that keeps you alive after.
Grow your own crops and cook proper meals because surviving the apocalypse doesn't mean giving up the good life.
Power your base with diesel, manual generators, or solar. Every watt is a resource you can't waste.
Manage hunger, stamina, and morale. Survival isn't just about staying alive; it's about staying sane.
Rain, the freezing cold, and blackouts... Every disaster pushes your prep to the limit.
Hold the line against endless hordes of zombies. Fortify, set traps, and defend your last refuge.
Explore abandoned supermarkets, schools, and the city ruins. Scavenge for rare resources, but stay sharp. Not every threat shambles and groans.
Rescue stranded neighbors, trade with survivors via drone, and build a new community.
Choose your past—a worker, a student, or a warehouse clerk. Every identity changes the game.
Every failure becomes experience. Reborn with your memories, uncover the disaster's truth.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1612 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
书看完莫名就没了,我学习完,我是给吃了还是咋的?两本书可以做一顿饭。 建议修改为看完给个没用的标记,让我存起来煮饭吃。 精力度低,别硬性给个打哈欠,然后抢玩家操作去睡觉,本身就资源管理类游戏。 我精力度低,想着把背包东西放好,走到柜前给我卡回去了。 操作卡手,你是资源管理类的游戏,挪道具顺不顺畅,一键整理便不便捷,很影响游戏体验。 具体为拖动物品的时候,总是会卡卡的,我也不知道怎么形容,你们自己一玩就知道了。 我选择轻松难度,现在28天就没内容了,估计制作组预设的是更高难度。 但我不喜欢那种,有兴趣想入的话,建议等几个月,如果没跑路,一直更新打展的话,那还是值得一玩的。 现在的话,也就那样吧。
交互逻辑像是有依托狗屎糊在我脸上导致我必须在半瞎的情况下精准点到我想互动的物体选项,又像是鲁多了导致老眼昏花以至于我点了半天点不到我想要互动的东西
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
制作能不能搞个批量老是一个一个制作太麻烦,还有移动视角自动复位能不能调
Could you stop moving my camera automatically to the character?
A much better version of TWoM with a higher ceiling for potential. Really enjoying my time so far.
总的来说挺好玩,中后期有点无聊,如果能够第一人称探索+探索时有丧尸会更好玩
好玩
挺好玩的 很上瘾。
還不錯,就是個休閑小游戲,挺好玩的。 不過前面動畫沒辦法跳過真的很煩 整體生存設計得還不錯,推薦推薦
更新的很快,这很好,但是物品界面优化依旧拉,如同之前的pvz2一样,多贴图界面就拖不动
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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