
The apocalypse is here, and you saw it coming. Survival Log is a zombie-apocalypse hoarding survival sim. Hoard supplies, reinforce your home, and optimize every run before zombies flood the city. Every failure becomes experience. You must adapt and survive this time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Survival Log fuses two distinct phases of survival: the desperate scramble to hoard before the outbreak and the relentless challenge of managing your stronghold after. Strategy, resource management, and endurance are the name of the game.
A single death gave you a glimpse of the future. The apocalypse is coming in just 10 hours. And this time, you're ready. With disaster still hours away, the clock is ticking. Scavenge for resources, fortify your stronghold, and chart your survival strategy... because when the dead rise in force, there's no room for mistakes.
Scour the city—supermarkets, hardware stores, farmers' markets. Leave no corner untouched. Before society collapses, grab everything you'll need to stay alive.
Every decision carries weight. Do you spend your precious time and money on food and water, or do you fortify your shelter and secure fuel for the long haul? Choose wisely. Your survival depends on it.
Keep a close eye on your supplies with a live inventory system. The Loot Spotter lets you see exactly what you've gathered, identify critical gaps, and plug every hole before the clock runs out.
Scavenge or purchase furniture, appliances, and construction materials. Design your safe house layout from scratch, then roll up your sleeves and install, upgrade, and customize every last detail with your own two hands.
As your survival demands grow, so does your safe house. Expand it floor by floor. Living quarters, storage rooms, power generation, and even farming areas... everything meticulously planned and in its place.
Every resource you invest before the apocalypse becomes the lifeline that keeps you alive after.
Grow your own crops and cook proper meals because surviving the apocalypse doesn't mean giving up the good life.
Power your base with diesel, manual generators, or solar. Every watt is a resource you can't waste.
Manage hunger, stamina, and morale. Survival isn't just about staying alive; it's about staying sane.
Rain, the freezing cold, and blackouts... Every disaster pushes your prep to the limit.
Hold the line against endless hordes of zombies. Fortify, set traps, and defend your last refuge.
Explore abandoned supermarkets, schools, and the city ruins. Scavenge for rare resources, but stay sharp. Not every threat shambles and groans.
Rescue stranded neighbors, trade with survivors via drone, and build a new community.
Choose your past—a worker, a student, or a warehouse clerk. Every identity changes the game.
Every failure becomes experience. Reborn with your memories, uncover the disaster's truth.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1602 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
就冲你一天一更新我也给你点一个,可以改进的地方还很多,慢慢来吧,研究个宠物系统?末日养个猫啊狗的很合理吧?女大家有猫爬架居然没有猫?养个猫让他自动抓老鼠我觉得就很好,女大默认有,其他角色不是有个任务门口异响偷偷观察是只猫,还有那个神秘的猫,可以给他喂鱼或者撸猫比如撸五次一次20好感度,100能养做伙伴之类。总之来点互动吧,一个人搞这搞那的太孤独枯燥乏味了...开局能找个伙伴的话...比如打工仔跟女大直接一间房开局,可以选择是打工仔图还是女大的房子...甚至可以雇佣..我看那个年轻的女顾客就不错...可以搞个任务,无人机救助次数多了好感度达标,年轻的女顾客就求收留要来家里。然后女大他们种植做饭啥的,菜熟了自动收自动除草啥的,我们专门搞材料物资省的来回来去跑....小理想望采纳。也或者他们说的联机,一个操作打工仔另一个操作女大,库管,退伍军人....加油吧权衡速度端上来,目前全角色通关只能无尽里耗着但没新东西玩着没啥意思了感觉...
好玩推荐
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
比较适合看末日ai上头的我
好玩,目前三角色通关,仓库管理员玩了很多次(因为仓管没邻居骚扰),游戏现处EA阶段,希望制作组能更新更多的东西吧。比如:更多的防御设施。更多的新场景。更多的可互动家具。游戏中能有更多的建造空间。最最最想要的是:既然都末日了,能不能后期可以搬家,来点更豪华的房子。
挺好玩的
สนุกเกมดี ใหัความรู้สึกเหมือนเข้าไปในการ์ตูนก่อนวันสิ้นโลก
遊戲性不錯 劇情看起來還未完成 難度不太高希望多點時限任務讓腳色跟其他的陌生人有交集例如可以送足夠的資源給小孩的話會給個裝飾品被動+心態 生存點的加點看起來需要可以花個5~6點BAN掉不想要的像POE那樣有方向性的去選不會像後期都隨便點點 防守武器種類不夠
我没想到这个游戏的部分问题要靠锁帧解决 还是挺好玩的期待优化
i think it is good haha
我只说五个字,太TM好玩了!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.8K | 178 | 69% | $4.99 | |
| $1.1K | 4 | 25% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 2.8K | 72% | $19.99 | |
| $1.8M | 4.1K | 55% | $14.99 | |
| $1.8M | 3.3K | 87% | $12.49 | |
| $1.8M | 4.7K | 90% | $19.99 | |
| $1.8M | 8.4K | 92% | $5.99 | |
| $1.8M | 874 | 68% | $49.99 |