
The apocalypse is here, and you saw it coming. Survival Log is a zombie-apocalypse hoarding survival sim. Hoard supplies, reinforce your home, and optimize every run before zombies flood the city. Every failure becomes experience. You must adapt and survive this time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Survival Log fuses two distinct phases of survival: the desperate scramble to hoard before the outbreak and the relentless challenge of managing your stronghold after. Strategy, resource management, and endurance are the name of the game.
A single death gave you a glimpse of the future. The apocalypse is coming in just 10 hours. And this time, you're ready. With disaster still hours away, the clock is ticking. Scavenge for resources, fortify your stronghold, and chart your survival strategy... because when the dead rise in force, there's no room for mistakes.
Scour the city—supermarkets, hardware stores, farmers' markets. Leave no corner untouched. Before society collapses, grab everything you'll need to stay alive.
Every decision carries weight. Do you spend your precious time and money on food and water, or do you fortify your shelter and secure fuel for the long haul? Choose wisely. Your survival depends on it.
Keep a close eye on your supplies with a live inventory system. The Loot Spotter lets you see exactly what you've gathered, identify critical gaps, and plug every hole before the clock runs out.
Scavenge or purchase furniture, appliances, and construction materials. Design your safe house layout from scratch, then roll up your sleeves and install, upgrade, and customize every last detail with your own two hands.
As your survival demands grow, so does your safe house. Expand it floor by floor. Living quarters, storage rooms, power generation, and even farming areas... everything meticulously planned and in its place.
Every resource you invest before the apocalypse becomes the lifeline that keeps you alive after.
Grow your own crops and cook proper meals because surviving the apocalypse doesn't mean giving up the good life.
Power your base with diesel, manual generators, or solar. Every watt is a resource you can't waste.
Manage hunger, stamina, and morale. Survival isn't just about staying alive; it's about staying sane.
Rain, the freezing cold, and blackouts... Every disaster pushes your prep to the limit.
Hold the line against endless hordes of zombies. Fortify, set traps, and defend your last refuge.
Explore abandoned supermarkets, schools, and the city ruins. Scavenge for rare resources, but stay sharp. Not every threat shambles and groans.
Rescue stranded neighbors, trade with survivors via drone, and build a new community.
Choose your past—a worker, a student, or a warehouse clerk. Every identity changes the game.
Every failure becomes experience. Reborn with your memories, uncover the disaster's truth.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1653 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
有材料还不能给门高级修理 这个情况经常出现
后期唯一压力是电不够用,不是因为操作有啥问题,而是因为防御设施的电没法断和为了可笑的演出24h阴天+下雨,真是活活气笑了。然后很多操作都麻木的一批,摘菜如果重复点了会摘两次,费尽心机做的最高品质酒精放进发电机分分钟就消失,后期几乎没有任何可以有效获得燃料的方法···这游戏说实在的也就是吃个情怀,满足一下僵尸末日生存小说爱好者的需求了。
好玩好玩!!!是我想象中的末日囤货游戏
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
强推,虽然AI味重,但是玩法上真的不赖,沉浸度,难度曲线,探索,发育曲线,都很不错 缝了这是我的战争,肉鸽,僵毁,60秒,还有不少其他影子,但是这游戏中国味很重,而且缝的相当不错 评论区热评说舔狗纯粹自己菜,救邻居妹子回报超级丰富,而且发育到后期资源大爆炸恨不得拉卡车包养邻居妹子 玩法相当不赖,非常上头,特么2天玩了24个小时
这种题材不应该是偏氛围类型的游戏吗,结果就开局准备阶段有点点那味,正式开始后的伪人群聊看不看都没点影响的,邻家小妹要吃要喝甚至连个cg都不给就给个剪影,男主自己自我感动,游戏节奏快的诡异,比上班当牛马还忙却不知道在忙啥,难度调高点都是直接吃各种补精力的,睡觉是不睡的,24h连轴转,一点氛围都没有。唯一的优点就是目前更新快,一天一更新至少态度还算好?总结就是建议开创意工坊,不如让玩家来做内容。
This game was made for me. When you combine my autism special interest in apocalypse prep and survival without the grind that many other games have?? along with my ADHD tendancy to hyperfixate? My weekends and nights are gone. Apologize to my family. PRONTO.
上头
目前发现的缺点 1:精力和时间严重不够,我选的还是简单模式,基本上前50天就没出过门,也许是我玩的菜,但生产东西也太耗时间和精力了吧? 2:令人发笑的生存点换技能系统,我玩的是末日求生游戏,不是肉鸽游戏;其次每天过完就强制把心态清空换生存点是几个意思?生存点不能单独搞一个系统?比如每天完成什么事情就获得。 3:负面事件太多,尤其是那个天气系统,基本都是恶劣天气,再说一遍我选的是简单模式。 4:每个角色都有主线任务,但是开发者你玩过末日生存游戏吗?搞这么多主线任务干毛? 5:手机消息系统是个创意,但是没啥用。 6:无人机系统也是很好的创意,以物换物很符合末日背景,但是无人机你好歹给一个制作系统啊,就一个自带的,外加一个外出搜索的,无人机太少了。 7:背包重量和容量太小,地上物资很多捡不起来,我玩的是简单模式啊!! 8:物资制造系统和等级挂钩太操蛋,升级还很慢,比如厨师要升满要总共50000多经验,但是每次做饭只涨100多,通关前都升不满,制作解锁要么改成图纸解锁,要么升级搞快点呗。 9:末日求生游戏搞那么多结局干嘛?我又不是来看剧情的,开发者你当你做的是RPG游戏啊? 10:外出探索的暴露值太少,地图也少,基本捡两个东西或开两个箱子就得回家了,完全没探索的欲望,要不是物资不够用,我根本不想出去探索,探索系统真的很失败。 11:一个不到4G的游戏,为什么能卡成这样,你要么做一个伪3D,要么优化好点啊,就不到4G的游戏为啥优化这么差啊?
还不错
好玩好玩!很有创意的游戏
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Active players
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Players by region
Where this game's players are, estimated from review languages.
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