
SurfsUp is a free-to-play, high-speed multiplayer platformer where precision movement and air-surfing are the keys to setting your personal best time or even breaking a world record!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Classic surf re-imagined in the Godot game engine. Free to play and made for everyone.
SurfsUp is a faithful recreation of the community air-surfing that is designed for both veterans and newcomers. Whether you're chasing world records or riding your first ramp, SurfsUp offers precise movement, a competitive feel, and an easy entry point into one of gaming's most iconic experiences.
Multiplayer, Your Way
Surf solo or with friends. Join public lobbies or host your own with full control over map selection.
Surfing Mechanics
Perfect your technique in high-speed air-surfing. Ride ramps, carve tight turns, and launch massive jumps with precision and flow. It's all about momentum, timing, and control.
Multiple Game Modes
Featuring class Surf, Bhop, Climb (KZ), and Long Jump there's variety with every map
Daily Map Rotation
A new random set of maps every day keeps sessions fresh and helps you master a wide range of techniques. All maps are included with the optional Supporter Bundle.
Classic Surf Maps
Play on iconic maps like Utopia, Boreas, Summit, and Mesa, no unlocks or paywalls. These community classics are always available, letting you sharpen your skills on the maps that helped define the genre.
Built in Voice Chat
Teach, trash-talk, or just socialize. Voice is fully integrated into every lobby.
Global and Friends Only Leaderboards
Compete worldwide or with your crew. Every run counts.
Cosmetic Item Drops
Earn tradable player models and surf animations just by playing.
Supporter Bundle DLC
An optional upgrade that unlocks all maps, custom lobbies, unique cosmetics, and supports the future of the game's development.
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game does not accurately emulate Source engine surfing. Use [b]Momentum Mod[/b] for that. Specifically, SurfsUp encourages mooning off ramps, collisions are funky, and speed decrease due to turning too fast is inconsistent. The maps are presented as if they were created by the game authors (aside from "Classic Surf Maps" in the trailer which is vague) and I don't think that's cool. Acknowledge the community you are standing on the shoulders of. Also, This game should remain free of any monetization considering all of its content is not original. There are also a lot of missing clip and reset brushes on maps. The creator posts on reddit about their Claude Code subscription, but there is no disclosure of generative AI use in the development of the game. I don't think that's cool. I appreciate the attempt to improve onboarding to surfing, and hopefully this game will get more people into proper surf and other movement modes. As I see it now, this game shouldn't even be legal to monetize on steam considering what it uses.
I was trying to give this game a fair shot at first, but the more I played it the more it just kinda showed how bad it actually is. It’s not even in a way that makes you mad, it just feels off the whole time. Like something is always wrong but you can’t even point to one thing at first. The random resets are one of the biggest problems. They just happen and there’s no reason for it, no warning or anything. You’re just doing your thing and then suddenly you’re back at the start. After a while it doesn’t even surprise you anymore, you just expect it, which is kinda sad honestly. The surfing feels like ♥♥♥♥ too. It’s really clunky and inconsistent, like sometimes it works and sometimes it just doesn’t for no reason. It doesn’t feel smooth at all, and it’s hard to even tell if you’re doing something wrong or if the game is just messing up. It never really starts to feel better either, it just stays bad. And the tutorial… yeah it’s basically useless. It doesn’t really explain anything properly and just kinda throws you in. I had to figure most of it out myself, not because it’s hard in a good way, but because the game just doesn’t explain stuff. Overall it just feels really low effort. Not in a loud way, just like they didn’t really care that much when making it.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its free try it
This is actually a very good cs style surf game with a decent community and plenty of maps to choose from. It's evident that the game was made with love and the developers as well as the partnered game developers all seem like good people. This game is a good way to preserve the surfing, and bhop etc. It has a few rough edges to be ironed out, but it is a relief that this is something that will stay relatively consistent regardless of whatever happens with CS. Not to mention, it is mostly free and runs really well. In the span of a couple of weeks I've watched myself grow into a much better surfer than I've ever been. I didn't expect it to grow on me, but it's one of my main games now. Cheers to the devs, and long live SurfsUp!
NOSTALGIA MAXXING - GREAT GAME!!
add surf_ace
it wont work on steammm deeeckkkkk desskkttooppp modeeeee
good
good
somehow works
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.