
Supersonic Tank Cats is a fast race-and-battle karts game featuring unconventional half-kitty and half-combat vehicles. Move in cartoony racetracks as you use hilarious weapons against your rivals to reach the goal before anyone else.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, German, Japanese, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 33 reviews with recorded playtime.
Reviews
For an indie title, this game holds up fairly good. While it may not have the polish compared to a triple A studio, the fact that its this well put together by an individual is an amazing achievement. All the art assets being hand made really adds to the graphical style of the game. While it can be overwhelming to the eye (especially with the blindingly bright bloom, seriously might want to set it to off when you first play), it has its own personality. It doesn't take itself seriously, and that's something I can enjoy for a game just being genuine fun. The mechanics consist of a typical cart racer - accelerate, drift, power-up, with the occasional jump. AI opponents can provide a good challenge when set to the higher difficulty. The selection of characters is varied enough for players to find their favorite. [Though, if it were reasonable, tailored sounds to make each own their own would have gone a ways to make them memorable. Just an opinion] (Not to mention the mode to meet each one in a little playground is just the cutest touch.) Venues for races each have their own fun theme to them. However, they can come across as messy with their hazard placement and some choppy set pieces, but nothing overbearing (apart from one track on the third cup.) Some stretches of ground can drag on a little longer than desired, but slope momentum mechanics make the speed at times quite thrilling. To supplement the racing, the game also features a mission mode for those wanting specified challenges to play. Overall, if you like cats and could go for another indie racer in your library. Go for it!
My kids loving this game with its super cuteness, keep up the great work !!!!
I'll begin saying i don't think this game is still updated or actively developed so keep that in mind first and foremost before buying. It's a solo project and it's quite outstanding as such but as a game and a racing game at that it's not very excellent. First the controls, if you ever played "Sonic Riders: Zero Gravity" the drifting in this game feels like gravity boosting; that is you turn around, press your drift button and you begin to lose all speed drastically only to be sling into a sharp angle with some degree of boosting. Problem is that it's not very good. Then you have the controls, they are responsive but you never truly feel like you are in complete control of your cat and you tend to struggle a lot with curves. Second goes for the "speed" of the game, the game is too fast even at easiest difficulty and that's not a good thing. The game tries to make up for this with wide and long, very long tracks but it's the little maneuvers that completely ruin the flow: you are going top speed for a long stretch then you find a ramp or a curve and you find out you are going too fast to correctly approach it. As for ramps, they do nothing afaik, you don't get more speed or do tricks in midair to justify them, more often than not you just jump and hope you end up somehow inside the track again. Finally i guess, the visuals and audio: The boosting visuals, this air ripple effect is annoying, disorientating and nauseating and it's way more common than you think. Then the contrast of the game is absurdly bright, even if you adjust it in your settings chances are everything will still blend together in a single palette of washed out, bright colors. The audio is completely broken, absolutely broken, you'll hear the screeching noise of your brakes or someone else's brakes the entire race from start to finish, it never goes away. Being inside the pack of racers is super annoying, you only hear stock cat mews and it's very off putting, since they are mood neutral and do not indicate whether something is happening or not to the racers.
Supersonic Tank Cats is a steam racing videogame featuring sort of specific rush of relief track designs that compact a furthermore detail punch...a thrilling gaze that sincerity takes from itas a tightened kitty leash beats a fast speedway to checkmate hell...some wrinkle additional options that contentedly devour the whole plump of litter mess!!! This game has a total of 12 tracks not bad for the casual spike thin layer price but overall i give this game a 10/10 a hungry kindling drag lighting the way out of darkness valleys and mineral china walls drilling a sensational feeling to the cuteness spark of a kitty chamber heart love the burrito master
Supersonic Tank Cats is a Mario Kart styled game themed around cats who wear weaponized vehicles. [i]TL;DR at bottom[/i] [b]Gameplay:[/b] Supersonic Tank Cats is very reminiscent of the Mario Kart rally racing genre of games. It is almost immediately recognizable as such, but the cute aesthetic of the game makes it unique enough to be worth playing. There are currently nine different cats, each with their own specialties, look, and vehicle. Every one of them are adorably drawn and have great designs. They don’t look exactly the same during gameplay, but it is difficult to translate details and design from a 2D drawing to a 3D model. There is a good selection of levels at this point in the game, each with their own theme and look. The locations are varied, albeit unrelated to each other. They tend to be relatively bland however, the environment is usually barren or just undetailed. This game is still in Early Access and the developer is active in updating the game further, so these discrepancies can be excused for the time being. There is a good variety of game modes to keep you entertained as well, although they don’t offer as much as I would have hoped at this point in the game. I experienced two crashes in the time I played, they both occured on a single level. This is just a bug from the game being in such early access, and I was told by the developer that they would do their best to find the source of the issue. Support for the game is great, and I have hope for the future and development further into Early Access. [b]6/10 Graphics:[/b] The graphics in Supersonic Tank Cats look decent at this stage in the developmental process. The 2D art style in the menus is very cute and looks great, it helps expound upon each cat’s personality. The levels look good enough, they convey the theme they are going for through the environment. As I said before, the levels are barren but I think that can be improved as it progresses through Early Access. Textures definitely need some work but they do a good job at the current point of the game. [b]6/10 Music/Audio:[/b] Music and sound effects are sorely lacking in this game. I believe (correct me if I’m wrong) but the audio side of the game isn’t the main focus of the developer at this point, instead taking initiative on functionality and other things, which makes sense from a development standpoint. There are enough sound effects that the game doesn’t have eerie silence, and there is enough music to keep you entertained. I hope and expect that this will be improved upon in the future. [b]5/10 Conclusion:[/b] Supersonic Tank Cats is a cute and unique take on the Mario Kart genre of racing games. It is still in very Early Access, but with an active developer this game has great potential. The graphics are cute and there are plenty of different cats to experiment with. The controls aren’t the greatest, but with time many of the gripes I had should improve. [h1]Overall: 6/10 - Recommended (Further into Early Access)[/h1] [b]TL;DR Pros:[/b] +Cute art style +Good selection of characters +Active development [b]Cons:[/b] -Buggy, crashes -Stages are kind of boring -Not many sound effects Check out my gameplay of Supersonic Tank Cats below to get a better idea of the game. https://www.youtube.com/watch?v=xOFrWSrZcX4
PLEASE Read, I love every single detail of this simple, yet addicting racing game. However, I wish that the pictures of the characters were a little more accurate to the way the characters look in-game. Overall, I do recommend this game. Thank you for reading this.
The quality of this game is just not good. It is not addictive at all.
Although I have only played a short while on this game it is very cute and like loads of other people have said it has potential, though having a drifting system like Sonic and All-stars Racing Transformed would be cool, other than that I have only found 1 real bug n that is that Xbox360 controller controls are abit buggy, the only visual disadvantages is the game does not currently support 4K (2160P) resolution, other than those, it is a thoroughly enjoyable game and very cute, kitty cat 🐈 cute and Free Roam, could be a suggestion but they could in the future make a large map with a city and country side and places to explore and hidden Scout mice to find and missile doggies, so yes recommend this game 😎
[b][u]Review 3: The Wholesome Update[/u][/b] Also known as Don't Jet Boost Jump (TM), still I'm going to preface this how much I love this game. This review is going to look like I don't by the end, but that's only because if my few issues get solved, this would be an incredible game. That being said [b][u]The Good[/u][/b] - The speed you can get in this game is addicting, and it's only gotten better since the items were adjusted in this update to be slightly less devastating. - The soundtrack, I need more of it. - Every track feels nothing like another, they are all incredibly unique. - Every character is unique as well. They each have their own pool of items they can get, changing their play style entirely. [b][u]Previous Complaints, Fixed[/u][/b] - There was an issue with drifting where, on rare occasions, trying to hold the other direction to do a longer drift would just make you go the other direction randomly. I could not seem to replicate it since the update. - I no longer have navigation issues with some of the later tracks. Which seems to suggest one of two things, neither I can verify. Either I've just gotten better at noticing it, or said tracks were updated with much needed arrows and walls. I'm not entirely sure at this point :/ [b][u]However[/u][/b] - This game has a motion-blur type effect at high speeds. It really doesn't look good on Pawns Road specifically, with it's checkboard patterned road. - Bakeneko's Mansion still has this mean turn into the house that lands you in a dead end if you don't know it's coming. - It is basically impossible to jump on the bridged of Misty Peaks - Rockit, and maybe others, have problems using ramps with the Rainbow Paw item on Catactus Desert - On Cloudscraper Highway, you can reach buildings in the background using the Jet Boost item and get stuck. And speaking of Jet Boost. Using Rockit's speed, a well timed jump at the start of a downward slope or end up a jump ramp, and Jet Boost, it is possible to skip over many invisible checkpoints (Rockit is all I really tested it with, though other cat's with this item may be able to pull this off) Skipping these invisible checkpoints will cause the game to tell you that you're going the wrong way until you go back and touch the invisible zone you skipped For example, I found a bunch of skips on the following maps - Cloudscraper Highway, one on the downward ramp before the flag, one on the 90 degree fall just before that ramp (despite being able to jump off of that normally and being fine), and one after a yellow ramp midway through the track - Thunder heights, pretty much after every jump ramp, but also there's this small u-turn the game wants you to do before the flag, you can jump over the gap between that normally without jet boost and it will still complain - Iceberg Base, ramp midway through the track - Bakeneko's Mansion, ramp out of the house But if you're not insane enough to Jet Boost Jump off of every ramp, or don't actually play a character with Jet Boost, you probably wont run into this issue, Jet Boost just happens to send you vertically in the air, fast enough to allow you to jump over checkpoints that you would normally have no ability to jump over
Its cute but so shallow, handling is completely off, visibility of pickups is zero, couldve been great
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