
Start running your own supermarket with Prologue already. Stock shelves, handle cashier tasks, process online orders, design & expand. Set the prices based on the market. Be prepared to face the consequences if you fail to make the nightly repayment to the gangs.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About




Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 121 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
lowk chill
gooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooood
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 122 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
çok sorgulamamak lazım demo zaten
It is a really fun game to play it is realestic i did not know how to spell that so yea i would play it because it is a really fun game to play single player and muilteplayer and i did not know how to spell that eather or that so you should play the game
Не совсем понимаю этот жанр, как всегда очень скучно
за бесплотно и уксус сладкий
muito bom
gentrified schedule 1
sim muito bom
if i hear one more "this product is too expensive for me" im losing it
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 38 | 58% | Free | |
| $4.3K | 16 | 0% | $6.99 | |
| $0 | 759 | 89% | Free | |
| $0 | 99.2K | 94% | Free | |
| $59.6M | 84.1K | 92% | $19.99 | |
| $136.4K | 188 | 80% | $16.99 |