
Perception is reality. In this mind-bending first-person puzzler, you escape a surreal dream world through solving impossible puzzles using the ambiguity of depth and perspective.
Most likely between $6.9M and $19.6M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 95% | approximately $11.5M |
| Xbox | $19.99 | 94% | — |
| PlayStation | $7.99 | 91% | — |
| GOG | $7.99 | 84% | — |
| Epic | $19.99 | 95% |
Cheapest copy: ≈ $7.99 on GOG · United States (−60%). Compare 34 prices in 15 markets →
Reviews
Themes across 1173 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| Nintendo | $7.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
Непонятно как проходить игру в моменте, где написано Hall 01 и указатель. Но сколько бы я не ходил в открытую дверь ничего не происходит.
стенли перебл 2
Very anxiety inducing game for people that don't enjoy liminal spaces and being alone. Though I enjoyed the puzzles of other similar games like Portal, I really didn't like this one.
I have to leave a negative review, since the game promises a surreal puzzle but the puzzle element stops very soon. You don't think on how to use the game previously taught mechanics to solve a room, most rooms are just gimmicks you need to figure out and once you did it, it is done. The game promises a mind-opening puzzle, but closer to the end it is just a slow walking simulator where you try to figure out which wall is fake or smth like that. Yes, I beat the main game.
结尾有点拉,但是制作者解说模式好评
我应该是吃菌子了.....
Schizophrenic ahhh game
基于移动的视觉错位,纵深、透视、拼接,不难的解密通过空间视角反复切换达成精彩的关卡设计,开阔空间的实感算比较强的了,能增强对空间的快速适应,虽然物体的大小远近变换存在一定操作上的问题,但依旧出彩,剧情通过心理学进行引导,顺着思路一次性通过会很有成就感。眼见未必为真,但眼见一定为实
Buen juego
Super creative game, nice puzzles. Enjoyed first sec