
Perception is reality. In this mind-bending first-person puzzler, you escape a surreal dream world through solving impossible puzzles using the ambiguity of depth and perspective.
Most likely between $6.9M and $19.6M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 95% | approximately $11.5M |
| Xbox | $19.99 | 94% | — |
| PlayStation | $7.99 | 91% | — |
| GOG | $7.99 | 84% | — |
| Epic | $19.99 | 95% |
Cheapest copy: ≈ $7.99 on GOG · United States (−60%). Compare 34 prices in 15 markets →
Reviews
Themes across 1173 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| Nintendo | $7.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
Superliminal takes the best parts from Antichamber and Portal and uses them to make a game that's much worse than either of them. I don't think it's fair to call Superliminal bad. I will, however, call it derivative, unsatisfying, and a bit pretentious. I'd been looking forward to playing this game since I saw the initial tech demo videos in 2014. Well, 12 years later, I finally got around to it, only to discover that the very best parts were in the trailers. There's no getting around the repetitive nature of the game mechanic, and while they tried to gussy it up by framing the world as an experimental mental health treatment, for me, at least, it comes across as more annoying than compelling. There's some real "I'm 13 years old and this is deep" moments to the pseudo-therapeutic dialogue. Most games cause a feeling of sadness when you realize they're almost over. I spent the last half of Superliminal constantly asking "Is this the ending? Is the ending over there? Is it down this mysterious passage? Is it in this room filled with stars? What about over here? Does this spooky music mean I'm at the ending?" and being mildly annoyed every time it turned out I wasn't. Which is especially ironic because there is a false ending only an hour into the game that made me genuinely upset. You just turn a corner and stumble into a weird room, roll credits, exit to main menu. I was ready to request a refund until I looked it up and discovered that no, it wasn't the "real" ending. I still shelved it for a week after that before I decided to give it another try.
Замечательная игра
Как и ожидалось игру я прошел за один вечер (уже в третий раз, но уже в steam), и очень рад, что потратил на эту игру деньги, т.к. она их полностью окупила. Само собой я еще поиграю и постараюсь повыполнать ачивки. Если вы думаете покупать или нет, я вам все же посоветую купить, повторюсь, игра полностью окупит потраченные деньги.
Buen juego
absolute experience, 10/10
Крутая игра с интересным геймплеем и посылом
чето я заблудился запутался ребята где я это что son
I have to leave a negative review, since the game promises a surreal puzzle but the puzzle element stops very soon. You don't think on how to use the game previously taught mechanics to solve a room, most rooms are just gimmicks you need to figure out and once you did it, it is done. The game promises a mind-opening puzzle, but closer to the end it is just a slow walking simulator where you try to figure out which wall is fake or smth like that. Yes, I beat the main game.
Хорошая головоломка
没话说,牛逼