
Super Puzzle Sisters is a brand new ‘Action Puzzle’ Designed like Old School 90 Arcade Puzzle Games but with a twist! Choose when you unleash your combos with the Punch Attacks and unleash devastating combos while battling in 4 player Local Multiplayer Battles!!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
I havent played long but it seemed to do well at what it does. nice graphic, music, has a similar feel to puzzle league and puzzle fighters to me. My main problem was a lack of story mode or a similar single player campaign mode.
A well polished puzzle action game with plenty of variety. It's definitely strongest when played in local multiplayer, as the game gains a lot of depth from the player interactions and there are more multiplayer game modes. However the single player is also fun to play as a more traditional puzzle game, whilst keeping its unique twist of allowing the player to re-arrange the blocks as they move up the screen. Recommended for anyone looking for a unique take on match three/tetris like puzzle games, or anyone looking for a light, fast, competative local multiplayer experience.
A fun little Japanese-style Arcade Puzzle game with super charming, vibrant art and delightful tunes. Not a lot for a solo player to dive into though; just a timed mode (2 or 3 minutes or something; come to think of it, I haven't been paying attention :P ), an Endless Mode, and a Wide Mode that reformats the playfield into something that fits in widescreen, which seems like an impossible thing to keep up with. But it all plays well, which is great news. Especially if you've got some friends around to dive into multiplayer with. Its that puzzle design where there are colored blocks on the playfield, and you remove some, then plop them back down on other like-colored blocks to clear them (though you have to activate the clear manually - called "Punching" here). All the while, blocks slowy creep towards the top of the playfield threatening to crush you when they reach you if you can't clear them fast enough. If you have ever played Capybara's "Critter Crunch", or Teyon's "Ball Fighter", its pretty similar except flipped around (grabbing/shooting blocks from the TOP of the playfield instead of shooting them up from the BOTTOM). Its a good design, and one most arcade puzzle fans should definitely check out if they haven't. Super Puzzle Sisters executes it well and also does the right thing by adding its own twist here in the form of special moves, which change depending on your adorable SD anime girl avatar. The only real problem I have are the color choices for the blocks. Most are fine - yellow, green, blue, red, purple and violet. Out of those, most stand out from each other. HOWEVER,the red and the violet look way too similar imho, and there's already a purple (which DOESN'T look like the red). That makes the violet a redundant color choice, and I don't like how much it resembles red. Even the designs are too close - a 4-sided polygon (a diamond) on the red and a 5-sided Pentagon on the violet? C'mon now. It throws your brain off a bit while you're scrambling around grabbing blocks. There's no punishment for trying to pick up a different colored block when you're already holding some, it just won't let you pick it up. Your brain will take a quick beat to adjust and you'll move on. Still, its a little annoyance that seems like it could be easily fixed with a quick asset swap. Merely changing it out for a different color/design - what about a white block? With 5 DOTS on it (like dice)? None of the other pieces have dots on them. That would stand out a whole lot more. If the violet block color is an issue for me, I imagine people who are color-blind will hate it. But mostly, the lack of content is what gets me. Puyo Puyo games have cute, simple little story modes. Puzzle Quest and Might & Magic: Clash of Heroes have psuedo-RPG modes; I'd love to see something like that here. Granted, this is like $7 - little for the solo player is no deal breaker; I just want more to do :) Its great for a quick little pickup game though, which is EXACTLY why you'd want an Arcade Puzzler like this in your Steam Library. And there's lots more fun to be had if you plan on playing multiplayer stuff. Overall, its really well done. Not flawless, but definitely very enjoyable, and perfect for quick pick-up-and-play sessions. Besides Magical Drop V and Raining Blobs, and Doctor Robotnik's Mean Bean Machine in the Sega Genesis Classics Collection (which is Puyo Puyo in Japan - you can pick up the mod to play that version in the Classics Collection Steam Workshop if you're not a fan of Robotnik's aesthetic, remember), there's just not enough of these types of games on Steam. If you enjoy games like this, or think you might enjoy arcadey puzzlers, feel free to pick it up :)
Перед покупкой, по скриншотам игра казалась довольно интересной, но после - ожидало дикое разочарование: 1 - Практически полное отсутствие поддержки игры с клавиатуры, тоесть без геймпада, можно и не пытаться играть. 2 - Баги, непонятно в какой момент игра вылетит, без каких либо объяснений. 3 - Обучение, после которого ясности, что вообще нужно делать в игре, абсолютно не прибавилось. Плюсом в игре можно выделить на данный момент, только достаточно дорогие карточки, которые даже переокупили игру, взятую со скидкой.
Fun idea and could be alot better. It takes a little while to get used to punching things. A game like this could be great fun to play with friends and family of all ages, however the game starts a little too hard which pretty much pushed out all friends and family from playing with me. I would guess that the peices don't enter the filed in waves but instead a consistant pace. If they do come in waves then they are so shallow that it's not notacable.
Great unique Puzzle Game, the local multiplayer and controller support works well. Could really benefit from having custom options for the arcade and multiplayer like puyopuyo/tetris, such as controlling game speed and other modifiers (faster then I would like). Also it would be nice if there was support for a button that jumped to the far left or right like tumblestone (also a great puzzle game).
I love me some local co-op games. I caught wind of this via a friends Twitter and was sold on the idea pretty quickly. It's a fast paced cutesy puzzle game with quick matches, 6 characters with different powers, and quite a few different play modes. I'm always looking for fun local games and this fits the bill.. And unlike something like Mother Russia Bleeds (which is awesome), I could actually play this with my parents if they visit.
Una porqueria de juego, tiene un horrible GUI, su gameplay es estable, pero el GUI, su programacion quedo hecha a medias, si tan solo se hubiesen esmerado en terminar el juego, seria perfecto, pero por ahora, un fiasco de juego.
Без геймпада нипаиграть =)
There's a menu bug with Super Puzzle Sisters that slows every effect down wayyyyy too much. Fade-ins, moving objects, shrinking and growing objects,... none of those menu objects work properly and makes it very confusing to navigate. On my PC, at least. Trying to play a game mode makes the first 2 seconds of every session unplayable. I'd say the music's great... but that's just royality free from somewhere else. Not their own. I like the visual style with the voice acting too. That's something eyecatching. ...But. The menu bugs are so bad, I think the game in this state shouldn't get supported and I had to refund it. Fix those menu bugs (which probably won't happen, since the bug existed for 2 years) and I'd say this game has a potential to be something really good. A hidden gem, perhaps. Right now though? No.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Rivals | $4.7K | 56 | 100% | $5.99 |
| Green Elephant: Epilogue | $4.7K | 56 | 84% | $5.99 |
| Fish to Cats: Catch & Feed | $4.7K | 79 | 73% | $2.69 |
| Creepy Creepy Love | $4.7K | 76 | 95% | $2.99 |
| Disappearance - Takeshi. You were right. That Abandoned Village is Too Bad | $4.7K | 76 | 91% | $2.99 |
| 末法时代 | $4.7K | 68 | 54% | $1.99 |