
A colorful casual pinball game for all ages and skill levels. Delight in knocking out enemies, collecting coins and solving the puzzle of each level! A fun and quirky reimagining of a beloved arcade classic with all the dopamine-hits of those games from your childhood.
Modeled estimate, not a reported figure. How we estimate →
Media

About

Super Pinball Adventure is pinball like you've never seen.
Colorful, punchy and charming graphics join forces with fast-paced pinball action.
30 tables across 5 uniquely themed worlds
Hit enemies, collect coins and battle an epic boss at the end of each world!
Upgrade your nudge power, combo and other stats to get the edge!
Original soundtrack
Designed for controllers (with rumble!) and Steam Deck
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
I play a lot of physical pinball in real life. I don't expect the developer of a $5 pinball game on Steam to be Keith Elwin. That said, I was pretty disappointed by this game. The playfields are mostly empty. There are no shots to make, really. Everything on the playfield is functionally a pop bumper, drop target, or spinner. In practice, this means each level has the same strategy: Up Top All Day, and after the 15th level or so it gets pretty samey to flip once or twice and watch the ball bounce between pops for a long time. The pinball itself has beach ball physics, and cradling it on a flipper and then releasing weirdly bounces it up into the air instead of nicely rolling down the flipper. Backhanding a shot in most circumstances is out of the question. The ball save shoots the pinball up between the flippers from the drain Bally Spectrum-style, and sometimes robs you. The game would feel a lot more polished with some extra features. An online leaderboard, or camera options, or colorblindness settings would all be very welcome to make the experience feel more whole. I wonder if the developer plays much pinball. The design language that you learn as a player just isn't here. Rampless pinball tables from the 60s and 70s found novel ways to make each table experience similar, but still unique and fun. Take inspiration from that deep well of ideas!
It's a super casual pinball game with short, linear levels. Complete one and unlock the next, passing through five biomes. It's simple, although each level has a different rule for winning, some being quite easy and others a bit more elaborate, such as hitting jellyfish through hoops. This may not be the right title for someone looking for a classic pinball experience with leaderboards and complex tables. More for someone who wants a chill game, for example, to listen to a podcast or other background content. You can do as I did and try the demo first, it's not heavy at all. [quote] [i] Check out [url=https://store.steampowered.com/curator/44959158-Critiques-Sans-Frontiers/] our curator page [/url] to discover more little interesting games. [/i] [/quote]
Charming and fun pinball adventure game. Delightful environments with engaging variety of missions/challenges (nice music too!). As an avid physical pinball player, a few comments/requests for features: 1. When the ball drains, instead of it going back into play via *between the flippers*, would you consider replunging the ball? I've had at least one occasions where the ball comes back up through the flippers perfectly vertical and back down through the middle =( 2. Some objectives were very difficult to complete because the precision was so tight that i just felt like I was waiting to get lucky from the ball bouncing around. 3. Related to #2, I would really like if there were flippers on the upper half of the playfield. Perhaps there are some in later levels, but I haven't seen them in the first two maps. This is a feature of many physical pinball games. It seems like there is a perfect place for them too (The little notch). This could be a variety element to further differentiate the different themes/objectives. 4. Occasionally my ball would get stuck on a partially rotated spinner. Can you program the spinner to return to the default position downward position when it is idle? (i otherwise find the spinner action and sound effect very satisfying!!). 5. Would you consider adding a plunger control option and perhaps some sort of skill shot? 6. How about adding ramps with inlane returns? Or scoops (where the ball goes into the table - and either shoots out or teleports to another place?) 7. I notice that steam recommends the game play with a controller (which I don't typically use). I think the keyboard gameplay controls are certainly adequate. I would like if there were some integration of the escape/backspace key in menus to navigate to previous screens in the main menus. 8. I think it would be neat if the shop featured different ball/flipper skins. Perhaps not only visual skins but textural/physical attributes too. More slip/grip or different weight on the ball or flippers? Again, a very charming and engaging casual game. Thank you for macOS support! Looking forward to seeing how the game evolves.
Low-fi Beats to Pinball to. (FR tho, having a blast.)
Having fun with this relaxing pinball game. Similar in pace to mario pinball on the gameboy advance. The developer was very inviting to accept feedback when the game was being built. Game works well on the steamdeck.
非常棒的三维弹球类小游戏!可以感受到作者在各个关卡制作中花费的小心思了,各种挑战等等,音效也是 WindowsXP 三维弹球上的那几款原声,很怀念以前小学电脑课上的时光了
Cool game that I should probably spend more time playing
It's like pinball, but a super adventure. Also, good fun.
I liked it
Super Pinball Adventure is an inventive arcade title that takes the familiar mechanics of pinball and transforms them into a colorful journey filled with progression, exploration, and light action elements. Developed and published by tombasche, the game moves beyond the traditional goal of simply chasing high scores by introducing a structured adventure spread across multiple worlds. This approach gives players a stronger sense of purpose and progression, making every table feel like part of a larger campaign rather than an isolated challenge. The game's greatest strength lies in how it blends classic pinball fundamentals with modern game design ideas. Players are not only tasked with keeping the ball in play but also with collecting coins, defeating enemies, completing objectives, and advancing through a series of themed environments. These additions create a more active and engaging experience than many conventional pinball games. The constant flow of rewards and visual feedback helps maintain excitement, ensuring that even short play sessions feel productive and entertaining. Visually, Super Pinball Adventure embraces a bright and cheerful aesthetic that complements its accessible nature. The five worlds each feature distinct themes and atmospheres, helping the game avoid visual repetition across its 30 tables. Colorful effects, animated elements, and lively environments make every stage feel energetic and inviting. The presentation clearly favors fun and charm over realism, which suits the game's arcade-focused identity. Whether players are navigating through enemy-filled tables or preparing for a boss encounter, the vibrant visuals consistently support the sense of adventure. One of the more interesting features is the inclusion of progression mechanics. Instead of resetting player growth after every session, the game allows upgrades that improve various abilities, including factors that influence gameplay performance and scoring potential. This system introduces a rewarding long-term loop, encouraging players to continue advancing through the campaign. The feeling of becoming stronger over time adds depth and motivation that is rarely found in traditional pinball experiences, making progression feel meaningful beyond simply mastering the physics of the tables. The variety of content also contributes significantly to the game's appeal. With dozens of tables spread across multiple worlds and boss fights acting as major milestones, there is enough diversity to keep players interested throughout the adventure. Each area introduces different layouts, enemies, and challenges that require players to adapt while maintaining the fast-paced flow of pinball action. The boss battles in particular provide memorable highlights and reinforce the feeling that players are working toward larger goals. The audio design supports the experience well with an upbeat soundtrack that matches the game's energetic pace. Sound effects provide satisfying feedback for successful shots, coin collection, and combat interactions, while the music helps sustain momentum during longer sessions. Although the soundtrack may not be the primary attraction, it successfully enhances the overall atmosphere and keeps the action feeling lively. Accessibility is another area where the game performs well. Full controller support, Steam Deck compatibility, rumble features, and customizable audio options make the experience easy to enjoy across different setups. The straightforward controls ensure that newcomers can quickly understand the basics, while the added objectives and progression systems provide enough substance to maintain interest over time. The game's main limitation is that players seeking a realistic pinball simulation may find it too arcade-oriented. Physics and table design prioritize accessibility and entertainment over authenticity, meaning hardcore pinball enthusiasts might desire more complexity and technical depth. However, this design choice appears intentional, as the game clearly aims to deliver a fun, approachable adventure rather than a strict recreation of real-world pinball machines. Overall, Super Pinball Adventure succeeds by combining the timeless appeal of pinball with modern progression systems and a campaign structure that encourages long-term engagement. Its colorful presentation, varied worlds, upgrade mechanics, enemy encounters, and boss battles help it stand apart from more traditional entries in the genre. While it may not satisfy players searching for a realistic simulation, it offers a charming and entertaining experience for those who enjoy arcade-style gameplay with a sense of progression and discovery. Rating: 7/10
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Related
| Wanderlust: Transsiberian | $1.1K | 59 | 66% | $1.49 |
| IMAZE.EXE | $1.1K | 74 | 78% | $0.99 |
| SEXXXNATOR: Adult Sandbox RPG | $1.1K | 54 | 44% | $0.74 |
| The Archetype | $1.1K | 133 | 55% | $0.49 |
| Voxel Race | $1.1K | 83 | 48% | $0.69 |
| ENF Novels: Cold Night | $1.1K | 51 | 67% | $1.59 |