
Can you really take over the world with a sandwich? Short answer... MONEY IS EVIL!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About







Genres
Stats
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
+
⠀
Do you know what do we lack on Steam? Ugly 2D mobile games with in-app purchases. We clearly don't have enough of that on steam. Thanks, Super Life: Franchise Lord!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[quote][b][url=https://en.wikipedia.org/wiki/Microtransaction]Warning: In-Game Cash Shop[/url][/b] This game is infested with a toxic mobile app style cash shop. You will be prompted to and expected to give money/credit card details to the developers through this cash shop to buy in-game goods so you can play the game.[/quote] Super Life: Franchise Lord is a brainless clicker/incrementer... you know the type, click on stuff to make numbers go up so you can buy stuff to help you click on stuff to make numbers go up so you can buy stuff to... you get the idea. The brainless gameplay is, unsusprisingly, accompanied with an equally low quality technical implementation and poor presentation, resulting in yet another horribly low quality shovelware game that might as well have been done in a web browser. So this looks like an old 1990's Adobe Flash game that you might play in a web browser, and the problem there is obviously Steam wasn't intended to try compete with Chrome and Firefox. If it can be done in a web browser, it's not even close to a cutting edge PC gaming experience. That's a problem. The game features really lacklustre 2D visuals (does the developer not know 3D graphics became mainstream in the mid-1990s?). Gamers don't spend thousands of dollars on gaming rigs and the latest 3D graphics cards to play 2D games. Even mobile phones and game consoles can do 3D graphics now. There's no excuse. On pricing, this still isn't really free as the game is infested with mobile app store like microtransactions. This is a consumer hostile model that we don't need to see on PC. It's deceptively priced to gouge gamers, and that's a reason in itself to avoid this. It's comical the sales by-line for this garbage is "MONEY IS EVIL", if that's the case why is the developer so desperate to get your money that he put this toxic cash shop garbage up on Steam? Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. There's no financial cost up-front, but you'd still be spending your time and a little hard drive space on a product that's far from the best. There's thousands of better alternatives on Steam.
Полнейшая ерунда! И где оконный режим?
Super Life Franchise Lord, boşta oyun ilerleme sistemine sahip Super Life RPG dünyasında geçen artımlı bir franchise yönetimi simülasyonudur.
Very nice game
У мене діагностовано синдром дефіциту уваги з гіперактивністю, і я постійно завантажую та видаляю холодні гри, оскільки вони швидко набридають мені. Цю гру я відкрив завдяки перегляду відео мого улюбленого ютубера DF (Dangerously Funny), який вперше познайомив мене з грою "Супер Життя". Спочатку я встановив її на свій телефон, де я зазвичай граю в холодні ігри, бо це допомагає мені з анксіозністю або, коли мені потрібно подумати, і це так весело. Єдиний проблемою, з якою я зіткнувся, це те, що я граю в різний час у різних місцях, тому у мене є телефон, айпад і комп'ютер. Я завантажив її на всіх пристроях, але немає можливості їх пов'язати. Я придбав щось на телефоні, але цього немає на моєму комп'ютері або айпаді, і це проблема. Також те, що мені доводиться відкривати гру в різних місцях, трохи мене відлякує. Якщо робити єдине вдосконалення, то я б порекомендував створити веб-сайт або сторінку на Facebook, на яку ми можемо підписатися, щоб мати можливість пов'язувати облікові записи, і це робить цю гру єдиною, яка виживе більше трьох днів.
...
little zeus
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.