
A 3D Platformer set in space with 40+ levels and a built-in level editor. Race for the fastest times in campaign or custom levels either by yourself or with your friends online.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
frame perfect
Its a really great game, may I say the best free game. Its really fun to move the ball around. I got the 9th fastest in easy 18th so all in all great game :)
Grohk ball
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I LOVE IT I LOVE IT ITS THE BEST ITS THE BEST IM NOT CRAZY IM NOT CRAZY??
Playing with my balls was never this fun.
Fun, Super Fun, Hyper Fun, Ultra Fun, Extreme Fun, and [b]Forever Fun!!!!!![/b]
[h1]Before I played Super Galaxy Ball, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Heavily underrated, first platformer that i really got into.
"Super Galaxy Ball" is a particularly badly made physics ball roller with phoned in graphics and misleading, cash grab marketing (it's not free, the developer wants money for cosmetics). What do you do in the game? You navigate levels by jumping, climbing, and wall-running. You complete the campaign or create your own levels, but very few people bothered with this, understandably. This game features very lacklustre minimalist "art" for graphics instead of anything remotely contemporary. I'm sure the "developer" thought this would come across as "artistic", but it doesn't, it comes across as "really lazy". Yes, contemporary 3D graphics take a lot of time and effort to create. That doesn't mean it's okay not to bother! Developers must try to understand that gaming is a visual medium, and gamers spend a lot of money on high end gaming rigs for a reason. And that reason is not so they can look at lazy, phoned-in half efforts like this. On pricing and value for gamers, this isn't really free as you're expected to pay up $8 USD to buy cosmetic DLC. Clearly the developer set out to profit from making this game and locking content, even cosmetics, behind DLC while still pretending the game is free is somewhat misleading to gamers. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. There's no financial cost up-front, but you'd still be spending your time and a little hard drive space on a product that's far from the best. There's thousands of better alternatives on Steam.
6th place on 18
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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