
Rocket-powered 3D parkour platformer, built for speed running and exploration. Defeat enemies and overcome obstacles as you hurtle with break-neck momentum above a vast abyss. Collect power-ups, drop checkpoints and take your place on the international leaderboards.
Modeled estimate, not a reported figure. How we estimate →
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Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Japanese, Portuguese - Brazil, Russian, Swedish, Traditional Chinese, Simplified Chinese*languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Super Cloudbuild, like my previous review with Cloudbuilt, had issues with the 8k format, but this game I think used a newer system, however, the system broke because the scale does not display properly. In the game, it looks rough, jagged, and just outright unplayable. It's one of those game that you realize was so recently made, that it hurt the fact that many games would not hold up today if this one could not survive. I've been reluctant to see how you could replace many games like this one, but I just have to be honest and say this game did not survive the translation from 4k resolution to 8k resolution. I don't even know how this could have happened, but things that were looking excellent broke under it's own weight, and this game split in half. I used to be able to demo this game, but at the current resolution, it's just one that you try to play; then you have to leave because it doesn't look good and it's trying to fix a problem that would need an inherent overhaul of a system when the price point was already to expensive to set up both from the user side and developer side. It did not make the cut, so I cannot recommend the game.
juicy graphics, tight controls and insanely high speeds. Kudos to developers for making something so amazing
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is quite unique experience. Only third person perspective parkour style game for a long time. Levels are fun to navigate and have multiple paths. Music is very good esspecially "bloodmoon" and "monolith". Items make hard levels managable. Challenges are varied and optional (I like pathfinder the most).
Parkour with a jetpack. Feels good in the hand. Apparently no workshop support for this one, but that's okay because there's a lot to do in just the base game.
Amazing OST, awesome parkour levels, precise controls, and very cool art style. Sprinkle in some game modes, a decent story (you're here for the gameplay let's be real). You got yourself a VERY good hidden gem of a game.
跑就完事了
This game is a favorite of mine.
"...the game is great, with a lot of content for those that can’t get enough, and should be played by any platformer lover, whilst the soundtrack needs to be listed to by absolutely everybody with ears.” 8/10 Full review at https://darkzero.co.uk/game-reviews/super-cloudbuilt-pc/ https://www.youtube.com/watch?v=EC7y-deWako&list=PLCw43T4Hpdug5xZ3nva1R3dbKAzJulTAv&index=1
i have ;P
可惜了好作品这游戏,停售了。2023年完了幽灵行者后玩这个游戏还是觉得很棒
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.