
Back with new weapons, new enemies, and with more circuits to break than ever! Destroy millions of robots in this free-to-play shooter with up to 6 players local or online.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
actually good ngl
❊☆❊☆❊ 𝐻𝒜𝒫𝒫𝒴 𝒩𝐸𝒲 𝒴𝐸𝒜𝑅 ❊☆❊☆❊ ⠄⠄⠄⠄⠄⠄⠄⣀⣤⣤⡄⠄⠄⠄⠄⠄⢀⣤⣶⠿⣿⡆⠄⠄ ⠄⠄⠄⠄⠄⣀⣾⠋⠁⣸⡇⠄⠄⠄⢀⣴⡿⠋⠄⢀⣿⠇⣴⣦ ⠄⠄⠄⠄⢰⡟⣡⠄⢠⣿⢁⣴⣦⠄⣾⣟⣤⠄⠄⣼⡟⢠⣿⣿ ⠄⠄⠄⠄⠘⠛⠁⣴⡿⢣⣾⠏⣿⡆⠹⠟⠋⢀⣾⡟⠑⠿⣿⣿ ⠄⠄⠄⠄⠄⢠⣾⠟⠁⣼⡏⢀⣿⠇⠄⠄⣰⣿⠏⠄⠄⠄⣿⣿ ⠄⠄⠄⢀⣴⡿⠋⠄⠄⣿⡇⣸⡿⠄⣠⣾⡿⠋⠄⠄⠄⠄⣿⣿ ⠄⢀⣴⡿⣋⣠⣤⣤⣄⡙⠿⠟⣡⣾⡿⠋⠄⠄⠄⠄⠄⠄⣿⣿ ⣴⣿⣿⠿⠟⠛⠋⠉⠉⠉⢀⣴⣿⣟⣤⣤⣤⣤⣤⣄⡀⠄⣿⣿ ⠉⠉⠄⠄⠄⠄⠄⠄⢀⣴⣿⣿⡿⠿⠛⠋⠉⠉⠉⠉⠁⠄⠛⠿ ⠄⠄⠄⠄⠄⠄⠄⠄⠈⠛⠋⠁⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄
생각보다 어렵네 이거
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
unbelievable
感觉做得还不错,可惜并不是我的菜
Tried to get the controller to work. It didn't. Played this with the keyboard, I wasn't missing much with the controller because this game could barely get worse. Slow. Awful. No.
git
Динамичный аркадный шутер в ретро‑стиле с элементами bullet hell: игрок управляет космическим кораблём, уворачивается от плотных залпов снарядов и уничтожает волны врагов. Акцент на скорости реакции, запоминании паттернов атак и наборе очков. Плюсы: интенсивный геймплей — плотные волны пуль и нарастающая сложность требуют максимальной концентрации; ретро‑эстетика — пиксельная графика и электронный саундтрек создают атмосферу классических аркадных автоматов; реиграбельность — таблица рекордов и разные уровни сложности мотивируют улучшать результат. Минусы: нет русской локализации — весь текст на английском языке; высокая сложность — уже на ранних этапах нужна отточенная реакция, что может отпугнуть новичков; однообразие механик — со временем геймплей сводится к повторению схожих тактик уклонения без существенных нововведений. Итог: энергичный ретро‑шутер для ценителей испытаний и bullet hell‑механики — подойдёт тем, кто хочет проверить скорость реакции, освоить сложные паттерны атак и побить рекорд в пиксельном космическом экшене.
Game doesn't have much to it. Too short and gameplay is too fast to really know what's going on.
Its a free topdown room-to-room shooter, but its extremely basic with nothing interesting to spice it up. LMB to shoot, RMB to shield. Both actions cost energy meter. High energy = stronger gun. Killing the enemies and destroying crates drops energy. Only difference between characters is the gun. You walk into a room, kill enemies until door to next room is open, go to next room. Every room has a random arbitrary challenge for score and damage bonus (eg: leave at least 1 box unbroken before door is unlocked). That's it. That's the entire game. You can try it out and evaluate it for yourself since the base game is free, but I think its not worth it.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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