No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
"Card collect" is a game that enjoys collecting many cards. It is a collection game, buying a pack and collecting various rarity cards that appear randomly. The numbers on the cards that come out of the pack are multiples of something. You can feel slightly if you look at the pattern of the pack. In order to buy a pack, you need to save "Imagelite". You can get "Imagelite" by touching "Imagelite Sphere". "Imagelite Sphere" will accumulate after spending a relaxed daily life. The upper limit of "Imagelite Sphere" will increase as you get various cards and release "Achievement". The rarity is Normal, Rare, SuperRare, Double.S, Triple.S and 6 more. Enjoy the end of the distant card collection!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 8 | 85% | $2.99 | |
| — | 0 | 0% | Free | |
| — | 46 | 76% | Free | |
| approximately $246.3K | 566 | 89% | $14.99 | |
| approximately $150.2K | 244 | 75% | $24.99 | |
| approximately $116.1K | 242 | 93% | $14.99 |