
Sugarcreek is a story-based adventure game following Eddie the high-school goat and his closest friends as they try to find his missing step-sister before the week is over!
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Languages: English**languages with full audio support
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[quote][b]Check out our [url=store.steampowered.com/curator/36364102-Horny-Hentai-Festival/]Steam curator[/url] , [url=www.youtube.com/curatorhhf/]YouTube channel[/url] and [url=twitter.com/hhfcurator]Twitter[/url]![/b][/quote] Story-based adventure RPG with furry friends. At least the hand-drawn artwork is fascinating. Some minigames make it fun. Give it a try on any sale.
[b][i]Sugarcreek is a adventure quest with various mini games about the life of high school students. Help Eddie find his missing sister Hazel.[/i][/b] Gameplay: https://youtu.be/HtAYvE60M_M Hazel has gone missing. Nobody has seen or heard from her since the night before. Eddie gathers his friends: Felix the fox, Darby the cat, Charlotte the rat and goes in search. This narrative-based adventure combines the point-and-click style, mini games with dialogue-heavy gameplay. It might be short, but it's incredibly sweet. It deserves to be experienced by fans of the genre. + Cute drawing and pleasant music. + Voice acting of part of the dialogues (multi-voiced). + There are animated cut scenes. + Simple, relaxing gameplay. + Various mini games. + Turn-Based battles in JRPG style. + 6 different endings. + Collectibles and secrets. + Achievements. [u]You can read other reviews and subscribe to our curators. Welcome![/u] [url=http://store.steampowered.com/curator/25737869/] 5 minutes of game [/url]
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Sugarcreek is a very heartfelt little game. It's a bit of a slice-of-life adventure, which centers on a group of teens looking for the protagonist's sister. The game primarily consists of dialogue, exploration, rpg-like battles, and mini-games. The characters are greatly written and each felt unique and likable. Each had their own things they were going through, and all of them were relatable in their own way. Darby is my favourite, but Charlotte is a close second. The game's graphics are very charming. It involves furry-type characters drawn in a style reminiscent of MS Paint, and it honestly felt quite nostalgic.It was nice to see the story cutscenes and I looked forward to seeing what new characters would appear next. The voice acting and music are both really good. Hazel's voice actress is my favourite, but everyone did a great job. The music helped convey the mood perfectly. To conclude, I really liked Sugarcreek, and I enjoyed my time with it. The game's exploration of themes like self-doubt and personal responsibility are incredibly understandable and powerful, and I think the game's biggest message is that we all want to be accepted for who we are.
Cute animations and the storyline is really special as it helps you reminisce in your teenage years
it good
sugar peak
refused to get past the loading screen. It might just be my computer, however.
eddeiei sugawrrcweek pog :D
[u] No está en español y no lo recomiendo si no podéis entender inglés, ya que el potencial del juego radica en la historia en mi opinión. [/u] La verdad que está muy bien, engancha mucho la historia dando una sensación de varios finales; parece que tus decisiones importan, o al menos en el orden en que las tomas. (Aún no he completado el juego en el momento de la reseña) Tiene escenas animadas y escenas con actores de doblaje, todo está dibujado a mano. Los personajes son furros y los protagonistas que controlas adolescentes. La jugabilidad es como una aventura gráfica pero controlando a los personajes con el teclado, hay puzzles, hay minijuegos ... es una aventura. Mayoritariamente controlas al protagonista pero en ocasionas controlaras a sus amigos. [b] No es compatible con Mando [/b] Yo con un nivel de B2 de inglés lo he disfrutado, tiene un poco de jerga de "Instituto Americano" pero no es excesivamente complicado ni de entender ni de jugar.
Art 8/10 Writing 9/10 Darby 11/10
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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