
Strinova is an anime-style third-person tactical competitive shooter. Switch freely between three-dimensional and two-dimensional forms in this one-of-a-kind game that offers a unique tactical shooting system for an unparalleled experience.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best JP #21, worst RU #98 · 3 markets collected
About
Strinova is an anime-style third-person tactical competitive shooter. Switch freely between three-dimensional and two-dimensional forms in this one-of-a-kind game that offers a unique tactical shooting system for an unparalleled experience.
In the multi-dimensional world of Strinova, seamlessly switch between 2D and 3D forms to explore different movement routes and combat strategies, delivering a unique shooting experience.
Strinova features multilayered maps, stringification mechanism, tactical skill operations, and a variety of useable devices, forming a unique team combat system.
Various maps bring numerous game modes, including Demolition and Team Deathmatch. More maps and game modes will be added in the future. Anticipate fighting alongside your teammates!
Their unique skills and firearms make every Superstring irreplaceable. Whether you are an attacker breaking through enemy lines or a guardian protecting your teammates, you will find your place to shine.
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 30.8Kreviews | 74% | — | $0 |
| Free | — | — | — | not modelled |
Engagement
Reviews
Themes across 929 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Очень круто, только с каждым днем мы все ближе к дешёвой рекламной мобилке с миллионом окон с донятом, очень крутые механики, единственные минусы — не работает с запретом и дизайн мужских персонажей дерьмо
Классная игрушка
快来玩喵拉喵丘啊,喵拉喵丘要似了喵
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
Languages: English*, Japanese*, Simplified Chinese*, Traditional Chinese, Korean, French, German, Russian, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 932 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不是说玩卡拉比丘会变成猫娘吗,我怎么完了这么久还没有变成喵
Крутая игрулька охаешечки датебаешечки
人机多 外挂多 有时候延迟高到恶心人 有时丢包率也高 游戏平衡也是真的差 福利少爆率低 解锁一个角色得攒很久 要说玩那也确实好玩 很新颖吧算是 画风我个人较喜欢(重度二次元只要是二次元就喜欢doge)
buen juego
I still had some fun with it.
игра гов
喵
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $82 | 1 | 100% | $2.99 | |
| $0 | 3.9K | 64% | Free | |
| $0 | 424.1K | 32% | Free | |
| — | 7.4K | 77% | — | |
| $0 | 62 | 21% | Free | |
| — | 844 | 42% | — |