
Here's a challenge from 90's arcades! The ultimate Psikyo shooter! With online rankings.
Modeled estimate, not a reported figure. How we estimate →
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Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
1945-IIと比べ高難易度になってしまった傾向はありますが、原典に忠実な移植で良いと思います。 溜め撃ちのゲージが溜まるスピードが速い・移動速度が速いx-36一強で他の機体が付いていけないバランスはもう少し調整出来ればと感じています。逆にx-36を封じてデフォルトの機体のみで遊ぶ縛りプレイは面白いかも。 溜め撃ちLv3の実績を解除する際に注意して欲しい事があります。 一瞬放ってショットボタンを離すのでは無く、一定時間(体感的に5秒以上)撃ちっ放しにする事。
シューティング初心者です。 一作目が面白かったのでシリーズ全部購入。 一作目:シンプルで面白かった。 二作目:一作目よりも難しかったけどクリアまで頑張ろうみたいな面白かった。 三作目:初見殺しや弾幕が覚えゲーにしか思えなくてつまらなかった。 なのでこの1999は自信のある人以外におすすめできません。
テクニカルボーナスさえ覚えればBOSSの難しいパターンが来る前に終わる&高得点でエクステンドが来るのでよりラクになる STGはパターンなんだと教えてくれたゲーム。 人生で初めてワンコインで5面まで進んだゲームです。
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Modeled estimate over time.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
写受~就是太难了~
I just barely recommend this one. I do like the overall feel of Strikers 3. The only real problem that I have with this one is that this game is unreasonably difficult even on the lowest difficulty. Even by shmup standards, the difficulty curve is intense here. I've seen a video on YouTube that proved that this game can indeed be cleared in 1 credit (on the lowest difficulty anyways), but it requires an insane level of precision that not even the previous games generally required. More power to those of you who have managed to 1CC this one. Only get this one if it's on sale.
great fun
1 and especially 2 are WAY better.
yes
이거 올만에 하니까 진짜 왜 이렇게 어렵냐??
Monkey난이도가 없다.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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