
Lost, alone and separated from family, a stray cat must untangle an ancient mystery to escape a long-forgotten cybercity and find their way home.
Most likely between $41.3M and $117M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 97% | approximately $68.8M |
| PlayStation | $14.99 | 94% | — |
| Xbox | $29.99 | 96% | Top 100 |
| Nintendo | $17.99 | — | — |
| Epic |
Cheapest copy: ≈ $11.40 on Xbox · Türkiye (−62%). Compare 35 prices in 15 markets →
Reviews
Themes across 3241 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| $29.99 |
| 95% |
| #42 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
好评,个人很喜欢。 关于这游戏的场外争议多少看过一些,算不算独立游戏、配不配拿最佳独立、是不是靠猫的题材占了便宜,这些都有人讨论。我能理解有些玩家觉得它被捧得太高,尤其是冲着奖项来,期待玩到什么特别惊艳的机制,结果发现大部分时间都在找路、解谜和跑腿,难免会有落差。但这些争议对我自己的体验没什么影响,它有没有那个奖,我喜欢的地方都还在。至于“独立”这个标签到底该怎么划,我也不想在一篇游戏评论里给它判个身份。 最开始吸引我的当然是猫。能钻小路、爬高处、挠地毯,顺手把桌上的东西推下去,没事还能喵两声。这些动作单独拿出来看,好像都不是什么大不了的设计,但真玩起来就是会忍不住到处试。明明知道任务往哪走,看到旁边有个能钻的地方,还是想过去看看。好不容易找到个睡觉的位置,又想让它多趴一会儿。平时玩游戏总想着赶紧推剧情,在这里倒是很容易接受自己半天没干正事。 而且猫的视角确实让逛地图这件事变得有意思了。人走过去可能根本不会注意的管道、窗沿、空调外机,在这里都成了值得看一眼的地方。从地上仰头看那些密密麻麻的建筑,再一路爬上屋顶,感觉还挺新鲜。虽然地图不算特别大,但我很喜欢这种边走边发现小角落的过程。 美术和氛围是最合我口味的。霓虹灯、旧招牌、拥挤的小巷,还有那些乱七八糟的生活用品,凑在一起很有味道。有些地方看着破败又压抑,多逛一会儿却又觉得挺有生活气息。尤其是看到机器人也会聊天、窝着休息、做些自己的事情,会慢慢觉得这座城市真的有人在过日子。哪怕暂时没有任务,我也愿意停下来看看他们。 剧情本身没有复杂到哪里去,有些角色也确实还没熟悉就要告别了,但一路走下来,我还是会关心这些家伙。B-12尤其是这样,一开始觉得就是个帮忙翻译、解释东西的小助手,后面习惯了它陪着,感情也就慢慢有了。游戏没有很长的篇幅去讲每个人的故事,有些地方甚至让我觉得交代得不够,但到了该有情绪的时候,我还是吃这一套。 当然,喜欢归喜欢,缺点也挺明显。玩法确实偏简单,谜题大多不难,找东西和来回跑腿的部分偶尔会磨掉耐心。跳跃基本跟着提示走,也没有想象中那么自由,有时候看着一个台子觉得“这猫肯定能上去吧”,结果还真就不让上,多少有点憋屈。追逐和潜行能换换节奏,但要说多出彩,我觉得也没有。我还是更喜欢能自由逛一逛、跟机器人聊聊天的部分。 流程偏短也是遗憾。倒不是觉得游戏一定得塞几十个小时才算值,只是这个世界做得挺吸引我,刚逛出感觉就又要去下一个地方了,确实舍不得。结尾也有让我想继续追问的地方,希望能再多交代一点。通关之后最想回味的,反而是那些在巷子里晃悠、在屋顶上看风景的片段。 所以别人说它玩法不够丰富、作为获奖作品有些过誉,我觉得都可以讨论。但对我来说,当猫探索这座城市的过程确实很开心,里面的场景和角色也留下了印象,这就足够让我给好评了。我不觉得它处处都好,也没打算因为喜欢就替它把所有缺点圆回来,只是场外吵得再热闹,也不影响我喜欢这趟旅程。 以及,桌上放了东西,就别怪猫手欠。都专门做成交互了,我怎么可能不推。
Highly recommend. Fantastic game through and through. This is the very first game I ever tried purposefully getting 100% of the achievements (and actually managed to do it!). If you're a fan of cats and want a cool dystopian plot line to follow I can't recommend this game more.
Loved this game way more than i thought i would. Which is saying something because I knew I was going to love it. lol. 9/10 game. Not 10/10 because of how short it was... NEED MORE
FANTASTIC
gatinho
"orange cat blessed with the ACAB spirit explores cyberpunk city" is a generational slam dunk of a videogame idea
Great game, great ending.
Great
i LOVE the story, it was emotional, the gameplay was not boring, though i might have spend too much time looking around the places, because it looks beautiful. well i also would love it if there is a part two to this, like to actually help our robot friends to be free, and have a quest path guide and a text to show what's the next thing we need to do, because i kinda got lost everytime i went to a new location.
Being a little fuzzy, friendly, heroic, stealth ninja. Making new true friendships as you outsmart tyranny and death with cunning and bravery in the most stylishly dystopian post human uber prison has never been so fun and heart warming, The main star's movements and behaviourisms are perfectly designed and the narrative flows almost as sleekly. So, so recommend! This was a really different kind of game from my usual genres but I was tempted because I love cats (when they are not crapping in my garden grrr). This had some kind of parallel for me with say maybe Plague Tail series games or The Last of Us, but way more out there. Ultimately an a really fun gameplay experience and well worth the money for the joy of it alone, go for it!