
Lost, alone and separated from family, a stray cat must untangle an ancient mystery to escape a long-forgotten cybercity and find their way home.
Most likely between $41.3M and $117M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 97% | approximately $68.8M |
| PlayStation | $14.99 | 94% | — |
| Xbox | $29.99 | 96% | Top 100 |
| Epic | $29.99 | 95% | #42 |
| Nintendo |
Cheapest copy: ≈ $11.40 on Xbox · Türkiye (−62%). Compare 35 prices in 15 markets →
Reviews
Themes across 3241 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| $17.99 |
| — |
| — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
круто
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When Stray first released, I thought this game was such a big hit because of the simple fact that you play as a cat. That in combination with what I hard about this game being 6 or 7 hours long, I decided to wait years to play it, up until now when it went on sale. This game ended up leaving a pretty big impact on me, and I was honestly dead wrong about why I thought this game got the overwhelmingly positive reviews that it did. The experience from this is one that I can only describe as extremely immersive, it's very hard to not get interested in the world around you, and the art team kicked a lot of ass to make it happen. I found myself constantly comparing the immersion to the likes of games like Limbo, Inside, and Little Nightmares. This is one of those games where the less you know about it, the better of a time you're in for. As far as gameplay goes, it's very simple, but it doesn't need to be anything more than that. This game is focused on telling a story, and it's one that I really hope we see more of in the future, somehow or another. I was right about this game being short however; I completed this game with 88% memories at 7 hours, so the full price of this is maybe a little steep in comparison to how much gameplay you get. The moment you see this go on sale however, do yourself a favor and pick this up.
Short game that can be easily played in one sitting over a period of a few hours. I took a few days to play through it -- taking my time to do most of the side quests and other cute activities. The game still looks great all these years later, and the gameplay is easy to get into. There's some puzzles, some action sequences, and a lot of role-playing as a cat (obviously). The underlying story is actually really adorable. You have a travel companion with you for pretty much the entire game and the dialogue between the NPCs is great to read. The world feels pretty alive and, while just a singleplayer game, you do feel as though the world keeps going, even when you're not around. The game performs relatively well. I played the game at the highest graphics settings I could and held a perfect 60fps the entire time. I did try unlocking my frame-rate for a bit, but quickly ran into some massive stutters and frame-pacing issues. For the best experience, lock frame-rate to prevent this. I'm not sure if there's much replay value, but I did end up missing some things, despite being thorough. There is also an achievement to speedrun the entire game; so make of that as you will. Great buy, but maybe not at full price.
es muy intuitivo, final emocional...
低内存高画质,剧情环境氛围都夯爆了,易上手,画面在中后期剧情有点克系的感觉,其余都非常治愈
Best indie game for me in my opinion
游戏不错,就是晕3D的千万别买,别问我怎么知道的,吐血
Que buen juego
мила и грустна