No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
This is the racing sim that >I< think we need. The physics are as realistic as those in X-Plane, with engine power, tire cohesion, and aerodynamic drag and downforce all accurately modeled. The tracks are the most fantastic things I could dream up... tracks that... COULD exist. Now, with 500+ horsepower supercars and realistic physics, you can tackle those tracks that only exist in our imagination, but COULD be built in reality if we ever dared... And, with in iPhone 6+ and a cheap Google Cardboard headset, you can do the whole thing in 3-D VR... which is really quite amazing. The world looks HUGE in there!
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 1 | 100% | Free | |
| — | 11 | 91% | Free | |
| — | 0 | 0% | Free | |
| — | 1 | 20% | Free | |
| — | 1.3K | 90% | Free | |
| — | 6 | 100% | Free |