
Story is one-evening adventure RPG with a great emphasize on player-driven narrative.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Reviews
[i] My Experience [/i] I picked this up to see how the game handled "player-driven narrative." Unfortunately, I didn't really enjoy my time with it. The combat animations are stilted and there isn't much feedback on hit detection. In addition, it's easy to get lost in the game's world. Lastly, the game didn't seem to save after I hit a save point. Upon my death, I spawned again at the beginning. I'm not generally a fan of "Souls-like" games (one of the user-defined tags on this title), so perhaps it would have appealed to me more if that was my style.
Einem kostenlosen Spiel kann man es ja durchaus verzeihen, wenn es die eine oder andere Ecke oder Kante hat. Blöd ist dann nur, wenn das Spiel gefühlt nur aus Ecken und Kanten besteht. Story ist leider genau so ein Fall. Zwar ist es durchaus nett, dass das Spiel einen keinen Pixelbrei vorsetzt sondern 3D Grafik. Nur ist diese 3D Grafik weder besonders hübsch, noch besonders stimmungsvoll. Gut, das würde ja gehen, wenn das Gameplay fesselnd wäre. Nur leider ist das Gameplay auch eine völlige Katastrophe. Die Bewegung ist die Definiton von schwammig und die Kämpfe sind völlig clunky und auch nicht wirklich erklärt. Der grösste Witz am Ganzen ist jedoch, dass ein Spiel, das sich "Story" nennt, keine wirkliche Story hat. Zumindest habe ich keine entdeckt. Da gibt es keine Einleitung oder Erklärung. Zack du bist (ja wer eigentlich bin ich?) jetzt einfach mal in einer Welt (wo bin ich hier?) und jetzt geh (wohin und wieso?). Ja klar, vielleicht warten irgendwo noch irgendwelche NPCs die mir erzählen wollen, was da für eine "Story" wartet. Aber sorry, nee, soweit trägt das schreckliche Gameplay nicht. Fazit: Ich bin sicher, dass der Entwickler viel Mühe und Herzblut hineingesteckt hat. Leider stimmt aber trotzdem das Resultat nicht. Als Übungsprojekt für einen Amateurprogrammierer ok, aber als Spiel ein völliger Flop und Etikettenschwindel. Auch kostenlos kein Spass.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 26 reviews with recorded playtime.
Decent game with multiple endings, being free I recommend trying it at least.
Story, oyun içi olayları, karakterleri ve kendi seçimlerinizi kendi yorumunuz için size geniş bir alan bırakan sıra dışı bir RPG oyunudur. Başlık, size sadece okumanız için bir hikaye verilmesi yerine, kendi hikayenizi yarattığınız gerçeğine gönderme yapıyor. Bu, ortada bir olay örgüsü olmadığı anlamına gelmez, ancak olay örgüsünü kendi yönteminizle ortaya çıkarmanız size bırakılmıştır.
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Picked this up cause one of the tags was souls like here are my pros and cons Pros N/A Cons not a souls like your attacks need to make noise when they hit an enemy the heavy attack doesn't feel like it has any force to it since it moves so slowly it looms more like a tap than an actual attack some of the terrain in the foreground gets in the way of your vision so you can't see things behind them. there is no soul counter as far as i could tell the game lacks sound effects of any kind the music is repetitive and uninteresting combat is unintuitive and uninteresting everything dies in one hit including you so it's a matter of hitting enemies before they hit you.
Great game, but is there any possible anime content to get here?
So this game is very... unique. It's clearly an indie project, a labour of love, that someone has given away for free. That alone I think deserves giving it a download and a play. The control scheme is very weird, also making your character run is done through pressing the space bar and initiating a letterbox/cinematic mode. Combat is slow and I think you may be invincible, I'm not sure. It is super rough around the edges, but there are multiple endings and it's free. Well done to the guy who made it and I hope he undertakes another project, maybe a reworking of this, as it has a lot of potential. NOTE: Play on low graphic settings as the higher settings make everything very washed out/white/grey, and the textures don't really look any different
NOT RECOMMENDED cant pick up items
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.