
"Huh?! Diabetes? Me?!"Fresh out of college and new to the workforce, Mi Lirong is shocked when her doctor warns her of diabetes and serious health risks. While night jogging to get back in shape, she bumps into He Siqiu, a mysterious and stunning fitness coach... who suddenly invites her to a hotel?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 26 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
While this game clearly depicts the protagonist's romantic attraction and dependency towards the second female lead, it is NOT a traditional "Yuri" game( Some players have categorized it as a "Female Bonding" narrative / female-female relationship dynamics, which I find far more accurate ).
Those seeking pure Yuri/GL elements may find this story deeply disappointing... Certain plot points and themes are explicitly NOT suitable for hardcore Yuri fans. I strongly recommend reading the content warnings before deciding to purchase!!
"Fall in love with yourself, once again."
Story of Love & Food (Love at the First Bite) is a short, light-comedy, wholesome "Female Bonding" visual novel. It depicts the story of the protagonist, Mi Lirong, encountering fitness coach He Siqiu, and how their lives change because of one another.
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The script contains approximately 12,000 words. A full playthrough (including all collectibles) takes about 30 minutes to 45 minutes, depending on your reading speed.
There is only one major choice near the end of the story, leading to a Normal Ending and a True Ending. It is highly recommended to experience the endings in the order presented.

Mi Lirong: A workplace newcomer fresh out of college. She has been troubled by her weight since childhood and currently lives with her mother. She is introverted, sensitive, and easily shy.

He Siqiu: A cheerful and flirty beauty fitness coach. Despite her friendliness, she maintains a mysterious distance and shows an inexplicable sloppiness regarding her professional fitness and diet knowledge.
Vivid dialogue and delicate emotional storytelling.
4 main characters with blinking sprites (the two protagonists and their single mothers).
16 Basic CGs (excluding variations).
A title screen with variations that change based on your progress.
Two collectable endings with corresponding Steam Achievements.
Fully functional system: Rollback, Auto-save, Gallery, etc.
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
To start off, I personally do not recommend playing this game if you're looking for choice-based options, as I agree with most of the reviews saying it felt more like a comic than a VN......... The dev also mentioned it in the game description, but there wasn't any choices at all besides the ending so I think that part should be highlighted. [quote=author] There is only one major choice near the end of the story [/quote] Story-wise, I agree with another review saying the characters felt shallow and they couldn't really vibe with them, but I would like to add that I don't particularly relate to them as I've never had similar experiences and it isn't my place to criticize how it was shown in the VN (so maybe enlighten me in the comments !!) They're more surface level and I would've liked seeing them be more than their own problems. My only issue with the characterization is with [spoiler] Mi Lirong's obsessive(?)-protective behavior towards He Siqiu and her aggression towards her when their friendship ended + when they started talking again. At least have Mimi properly apologize to He for coming on too strong, because my girl He isn't obligated to Mi at all and she was only concerned about her friend's health. This is probably the [i] unhealthy attachment style [/i] mentioned in the content description [/spoiler] 😔 I love the art style though, all that aside! The CGs, character sprites and portraits looked so well-thought of, but it also would've been nice if Mi Lirong's design was drawn outside of societal standards and with evident growth/progress other than a change of clothes and eyebags. I don't know how to word it properly without sounding bad, but her physique remained constant all throughout the story and I think it would've made much of an impact if we see her actually make evident signs of progress. She had always been pretty 🥹❤️ Overall, a 5/10 rating for me. The story is great for it's price, but considering the length and the lack of choices, it really should've been made into a comic instead >_<
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love this game! The story is good and I love the art style <3 Its also really cheap! It needs more recognition.
Um jogo lindo que aborda um tema tão endemoninhado pela sociedade que é transtorno alimentar e saúde mental. O jogo conseguiu transmitir um sentimento a cada capítulo. O desfecho da história é muito bonito, a penúltima frase do ending 2 é muito emocionante. O jogo é simples, curto, apenas 2 finais, 2 escolhas e há apenas duas conquistas também. A trilha sonora é leve e bonita, a arte é fofa e bem única, gostei bastante. Só tem alguns bugs no texto do capítulo 15. Devo dizer que é um jogo barato e que vale a pena experimentar.
5/10 it's okay. this is a short story, so of course it's rushed. I couldn't vibe with the characters, to me they felt shallow. the translation wasn't perfect either. but for this price point of less than one euro, I can't really complain. this isn't a bad story, but I'd only recommend it, if you don't have anything else Yuri-esque to play. also: works perfectly on the steam deck!
看宣传是百合实际是把人骗进来杀,非常短小的游戏探讨的更多是身材焦虑内心深处焦虑偏向双性的性向 依然是离开裤裆文学不会写女性不会叙事的水平,莫名其妙爆炸的心态和展开,想写出反差救赎又写的很难看,不推荐
确实又是一款精神病风味百合小游戏,虽然篇幅很短但人物性格刻画还挺清晰的,那种看似正常外表下有着压抑的、超脱的内心真实想法味还挺正的,SUKI 两个结局都很喜欢,ne虽然说着不会操控她却不自觉地无师自通地在做呢米米w 还以为何思秋后面要坦白是妈妈偷偷给钱让她再来接触米米的呢XD 结果原因好正常啊hhh [strike] 不是别真让我打折买到二手游戏了吧?怎么你这游戏一进去就在第九页有五个存档,画廊还是全开的啊…?虽然是短篇游戏也没有很影响游戏体验,但希望还是能改一下 [/strike]
六块钱算是买个小支持了 啊卧槽我受不了了,作者究竟经历了什么能做出这样的游戏。人物的心理描写可以说是蛮不错的,能感受到是一种外界长期缺爱的状态,有种太过爱又冲动的恨的感觉哎我操我受不了了。整体流程不长价格也不高可以尝试一下
short, but enjoyable. handled the themes it addresses fairly well
爱食记,爱食记,不仅要爱食物也要爱自己。 [h1]食[/h1] 虽然本作主打是卖点是百合要素,但是剧情意外的不错,以“食”这个要素为线索贯穿全文。食不好,道沧桑,母呵友尽,身体虚;食的好,道多助,母呵友归,身体棒。《我与地坛》中母亲让史铁生“好好儿活,好好儿活”。作者用这个简略但完整的轻百合故事或许想表达出“好好儿吃饭,好好儿活。”的意味。 [h1]苦命鸳鸯[/h1] 游戏是手绘画风,虽然和主流的视觉小说相比略显简陋,但是在剧情关键转折点与冲突处,手绘赋予了画面极大的张力。人物名字设计也是别具匠心。米粟蓉,米粟蓉,米粟来的当真容?何思秋,何思秋,何物会思念金秋。我看她们真是一对苦命鸳鸯啊。 [h1]总结[/h1] 本作算是一部不错的轻百合作品,流程比较短大概一个小时左右可以结束,剧情中有的雷点,作者已经在简介中说明,能够接受的并且喜欢百合,可以购买尝试一下。 [quote] 奏游戏之乐章,品人生之绚烂 [url=https://store.steampowered.com/curator/45672460/]欢迎加入 『 丰川集团 』[/url] [u][b]以丰川集团之名,行评测鉴赏之事[/b][/u][/quote]
好短。。这个题材是很好的,我能明白作者想转达什么,但是体量太小了导致玩家没办法沉浸剧情体验。每个chapter都太短了,基本没办法体会情感转变。而且感觉对于这俩主角的描写也太少了。尤其是何思秋,为什么要离家出走,为什么来到一个新地方没钱就去麦?可能是想塑造一个因为单纯误入歧途的人设,但心路历程和过往经历描写太少所以没塑造好,让我感觉她的选择和行为有点莫名其妙。感觉很多东西都没解释,像是把一篇文章截头去尾只留下认为最煽情的部分,说白了就是强行制造矛盾冲突 心理创伤 糟糕经历作为议题。不太推荐。 其实把篇幅做长的话价格提一提完全没问题。现在价格虽然低但是质量真的很一般。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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