![Stories to Tell [Alpha 1] - Run Away](https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2779680/header.jpg?t=1727036242)
In "Stories to Tell - Run Away" you are a young Spanish man named Mike who is staying at his grandparents' house since his parents have gone on a trip. One night his grandparents went out to dinner and Mike was all alone, or so he thought...
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Genres
Stats
Languages: English, French, German, Spanish - Spain, Portuguese - Portugal
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Court mais plutôt cool.
c incrrr bien flippant pour faire des bon live twitch
很短,跳脸的声音太响了
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Dont buy this game An unexpected low level of game The lowest game I've ever seen
Well, it's free, and that's a big plus here, but perhaps the only plus. The world-building is quite lackluster. The layout of the house is as bare-bones as could be - only the essentials that compose a house (e.g. walls, doors, and a basic room layout) are present. Even then, there is little-to-no furniture in the house, and very few details to make the house seem lived in, save for a bed, some, some boxes, extremely basic levels of furniture, and some paintings. Therefore, the experience of the house is not very immersive. The pacing of the "story" is also quite stilted, as if you're only moving from one set piece to the next - more like checkers than chess - C'est bete comme chou. It's all so contrived though: "I'm sleepy now," "I'm hungry now," "the lights are out now," "I'm hallucinating now." That's pretty much how it goes, with nothing in between, nothing to explore, and no story components to carry any of it from one piece to the next. Oh putain! The jump scares are just waaaayyy too loud, perhaps in only the most classic style of jump scare. It gets your heart racing, but for all the wrong reasons. There really isn't any story around the bad guy, nor the hallucinations of him. He's just there and terrorizing you, and the main character has nearly no concerns for what might actually be happening. All of this further breaks the immersion. Overall, definitely not worth the time, and that's with it being a free game.
Игра 'Stories to Tell [Alpha 1] - Run Away' – это многообещающий, но пока сырой хоррор-эксперимент. Атмосфера напряженности создается за счет минималистичного окружения и тревожного саунд-дизайна. Идея с текстовыми квестами, влияющими на игровой мир, кажется интригующей, хотя в Альфа-версии реализована пока довольно прямолинейно. Управление немного неуклюжее, особенно в моменты погони, и не хватает визуальной полировки. Сюжет представлен обрывочно, и пока не совсем понятно, к чему все ведет, но потенциал для создания захватывающей истории определенно есть. Главный плюс – уникальная механика взаимодействия с окружением через текстовые команды. Это создает ощущение вовлеченности и заставляет внимательно исследовать каждый уголок. Тем не менее, игра требует серьезной доработки графики и оптимизации управления. В текущем состоянии рекомендуется только хардкорным любителям хорроров, готовым простить недочеты ради интересных задумок. Буду следить за развитием проекта.
https://www.youtube.com/watch?v=CuR2p0pRg-Y YouTube is crap, but this game wasn't. Yes, it's very short, but it's FREE and a fun way to kill about 15 mins. The creator of these games was like 15 when he made this, it's impressive so ignore the hateful people. If you like psychological horror with genuine, never stage reaction and you don't mind me being a little tipsy then check my channel out, I'd love to have you. Peace. https://www.youtube.com/playlist?list=PLQTmUby5Dx3i00k2G_j7qILaINagnRUbv
As always with these types of games, people are crying that it looks like FTF, that's not a problem in itself... Some problems could be: The game is really short, it barely has any lore, and the jump scares are just here for the sake of it (that's the only "good" horror element in the game too) Overall it is not a bad game considering it's free, but it is not good either. As someone who wanted to get "Downhill Cemetery" by the same dev, which isn't free, I'll try the second free episode "Greyville Stay" before deciding, if it's the same quality, it's definitely a no. Props to the dev for making the first 2 games free tho', there are a lot of devs who make us pay even for games of this quality or less. Edit : I literally just started "greyville stay" after posting this review, I didn't notice in the first game that the dev is 15 years old (14 at the first game release?), while it doesn't change the game's quality, it's impressive that he did that at his age, i could have never done that.
[quote][b][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/b] Stories to Tell [Alpha 1] - Run Away is one of literally thousands of creatively bankrupt asset flips infesting Steam and lowering the average quality of all video games everywhere.[/quote] This is yet another first person horror adventure jumpscare asset flip. A bunch of stock assets (a house in this case), a monster, a creepy atmosphere made from the cheapest assets money can buy/download off free stock asset sites, and, amazingly, no quality whatsoever. Stories to Tell [Alpha 1] - Run Away is partially or completely made up of stock assets, "borrowed" from asset stores and free asset websites. Little, if anything in this game is the creation of the "developer". While there's no up front price for this asset flip, the other problem with asset flips is that when developers aren't capable of doing their job and creating high quality assets, it's also true they can't do any of the rest of the job of a game developer either. That's definitely true for "Stories to Tell [Alpha 1] - Run Away", and this kind of asset flipping never results in games that have quality or value for PC gamers. The game graphics look better than you might expect, but that's just because it looks like some or all of them are "borrowed" from asset stores or wherever. Gamers can tell... and it comes across as insincere. There's also the old adage that those who lack the budget and talent to make their own game assets usually lack the budget and talent to do the rest of the job of game development properly, too. This is "free" enough, at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 15 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
ass, sorry bro
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.