
A 3D puzzle platformer that teaches you a breathing technique to help with your anxiety! Calm your mind by performing the breathing technique, Belly Breathing! Traverse a school environment, solve puzzles, move platforms, all while being accompanied by your companion, Zen!
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About

Discover the importance of breathing during moments of stress or anxiousness.
Learn how to control your breathing to achieve serenity and calmness.
Solve a series of fun puzzles with a multitude of gameplay mechanics.
The Story Ace is a young teen who starts to feel anxious about kicking off their day at school. As they head towards the school entrance, their anxiousness begins to grow and intensify until they experience an intense panic attack. Feeling scared and overwhelmed, Ace gets closed off into a warped mind world where they now need to find a way out.
With the help of their companion Zen, Ace learns the proper timings and physical stance for the Belly Breathing technique, which they can now utilize to expel their anxiousness and colour the way forward.
Gameplay In this mind world, Ace must navigate a disjointed version of their school by performing a series of simple platforming challenges, breathing the anxiousness away, and solving an array of puzzles.
Upon entering each new section of the school, mental blockers and a lack of colour fill the surrounding area, making it difficult for Ace to achieve their goal of escaping.
By finding a calm space to center themselves, Ace can perform Life Breathing to bring colour back bit by bit and remove their mental blockers.
Use the power of controlled breath when interacting with breathing terminals to inflate and deflate large balloons, change the directional air flow of fans, and rotate platforms to move forward.
To progress to the next section, find and place large books into their proper shelves to open doors and move on to the next page of the Ace’s journey.
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
После того, как подышал, нужно задержать дыхание и так проходить уровень. Не смог? Начинай сначала
Игра 'Stop and Breathe' — это настоящее спасение в мире, где каждая минута на счету. Она не пытается поразить вас сложным сюжетом или головокружительным геймплеем. Вместо этого, она предлагает тихую гавань, место, где можно замедлиться и восстановить внутреннее равновесие. Простое управление и медитативный саундтрек позволяют полностью погрузиться в процесс, ощущая, как уходят тревоги и напряжение. Каждый уровень — это миниатюрная история, рассказанная через визуальные образы и звуки, призывающая к осознанности и присутствию в моменте. Это не игра в привычном смысле слова, а скорее интерактивное упражнение для ума и души. Она прекрасно подходит для коротких перерывов в течение дня, чтобы перезагрузиться и вернуться к делам с новыми силами. Рекомендую всем, кто ищет способ обрести спокойствие и гармонию.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It’s a free, very short and easy game, the aesthetics and art concepts are nice, it’s clearly for casual and easy going players. I do think that the relaxing/respiratory mechanics are irrelevant, actually. Pues es un juego gratis, que se ve bien y es rápido de pasar, las mecánicas de respiración y relajación son realmente irrelevantes, esta bien para jugadores muy casuales y que no requieran ningún reto.
Халтура еще и в профиле не засчитывается! Такое ощущение что игра была сделана на движке роблокса.
Прикольный платформер 9/10
Thumbs up!
Great idea
If Deepak Chopra and Eckhart Tolle got together, smoked a joint, and made a video game about anxiety--this would be it!
Прикольная игрушка, короткая, минут 30.
Amazing game. I love it. I hope to see more levels in the near future. I really enjoyed it
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.