
1975. Disaster strikes the Beira D oil rig off the coast of Scotland. Navigate the collapsing rig to save your crew from an otherworldly horror on the edge of all logic and reality in this 3x BAFTA Games Award-winning narrative horror experience.
Most likely between $5.4M and $15.2M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $34.99 | 88% | approximately $8.9M |
| Xbox | $34.99 | 92% | — |
| PlayStation | $34.99 | 89% | — |
| Epic | $34.99 | 90% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $18.13 on Xbox · Türkiye (−48%). Compare 17 prices in 14 markets →
Reviews
Themes across 1258 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Good: Voice acting, visuals. Bad: Performance, gameplay, story. If you're interested just watch it on youtube honestly, the gameplay is a nothingburger. Not worth the money, even at 50% off.
[h3]• Il y avait quelque chose dans les profondeurs...[/h3] Still Wakes the Deep, c'est exactement le genre d'horreur qui peut me convaincre alors que ce n'est pourtant pas mon genre de prédilection. Une plateforme pétrolière perdue au milieu de l'océan, une créature cauchemardesque, une ambiance qui flirte avec Lovecraft... forcément, j'étais curieux. Et une fois à bord, difficile de décrocher. Le décor est superbe, détaillé et surtout incroyablement immersif. On finit par reconnaître des couloirs, mais juste assez pour savoir qu'on n'aimerait pas y croiser quelque chose. Le jeu reste un Walking Simulator horrifique, avec une légère exploration guidée sous des phases angoissantes de cache-cache et de fuites. Le tout est simplement très bien rythmé pour que je ne me sois jamais ennuyé. Mention spéciale au sound design : certains passages sont tellement efficaces que j'ai littéralement baissé le volume pendant les poursuites - Quand le jeu vous oblige à vous protéger de ses propres bruitages, c'est qu'il fait son job ! Enfin, l'histoire reste cohérente jusqu'au bout et, surtout, l'ambiance ne retombe jamais vraiment et tient en haleine sans temps mort. [h3]⤷ En conclusion : [/h3] Je recommande pour ceux qui aiment les expériences de simulation de marche horrifique et immersive; les ambiances maritimes et l'univers Lovecraft. Pas besoin d'en faire trop : Still Wakes the Deep mise sur son atmosphère, son sound design et sa mise en scène... et ça suffit largement à vous faire passer un très mauvais moment à bord. Dans le bon sens du terme.
Genuinely enjoyed this game but opted to return it and buy The Sinking City for the extended gameplay the sinking city offers. This is a good game and I would recommend it though. *Did not work on current Nvidia drivers and had to roll them back to play.
Apesar de curto, Still Wakes The Deep foi uma experiência muito única, mesmo com alguns problemas durante a jogatina. A ambientação em uma plataforma de petróleo é, sem dúvida, o grande destaque do jogo. Os cenários são extremamente bem construídos e conseguem transmitir uma sensação constante de isolamento, tornando a atmosfera cada vez mais intensa conforme a história avança. Mesmo sendo um jogo bastante linear, ele consegue contar sua história de forma competente, mantendo um bom ritmo do início ao fim. O maior problema fica por conta da otimização. Em algumas áreas, havia tantos elementos carregados ao mesmo tempo que os monstros SIMPLESMENTE desapareciam, me obrigando a voltar ao último ponto de controle para tentar corrigir o bug e, em alguns casos, nem isso resolvia. Os monstros possuem um ótimo design e passam uma sensação real de ameaça. Porém, os encontros acabam ficando repetitivos, resumindo-se quase sempre a se esconder, fazer barulho para distraí-los e seguir em frente. Uma variedade maior teria deixado a experiência ainda melhor. Sobre os objetivos eles são bem simples, mas não chegam a prejudicar muito o ritmo da campanha, mesmo que eu queria muito que tivesse uma variedade maior dos mesmos. No geral, Still Wakes The Deep é um terror lovecraftiano muito competente, com uma ambientação excepcional e uma história envolvente. Apesar dos problemas técnicos e da repetição em alguns momentos, é uma experiência que vale muito a pena para quem gosta desse estilo. Nota final: 8,7/10
You know what? I'M IMPRESSED. And that doesn't happen very often. Still Wakes the Deep is a damn good horror game. An oil rig in the middle of the North Sea. A massive storm. Everything falling apart around you. And something absolutely disgusting crawling through the darkness. Beautiful. The atmosphere is incredible. The rig feels cold, claustrophobic and completely miserable. Every creaking piece of metal, every distant noise and every dark corridor makes you feel like something terrible is about to happen. And the creature? Horrifying. Exactly what I want from a horror game. But there's something I have to complain about. It's too damn short. Just when I was really getting into it, really enjoying the atmosphere and getting attached to the characters... It's over. Excuse me? I wasn't finished. I wanted more. More exploration. More horror. More of that incredible atmosphere. More time on that beautiful floating nightmare. And speaking of the characters... The voice acting is TOP NOTCH. Seriously. The performances are fantastic. The emotions feel genuine, the dialogue sounds natural, and the Scottish accents make everything even better. You can hear the fear, panic, anger and desperation in their voices. That's what makes the characters feel alive. The sound design is fantastic too. The storm, the machinery, the metal, the water, the screams... Everything makes the rig feel alive. And that's what makes the short length so frustrating. I wanted more. Not because the game feels unfinished. Because it was actually THAT good. I'd rather finish a great horror game wanting another few hours than spend twenty hours wishing it would end. Still Wakes the Deep delivers an incredible atmosphere, great horror, fantastic characters and some seriously impressive voice performances. 9/10. Absolutely loved it. Just... Make the next one longer. I wasn't done being entertained. And when I want more... You know you've done something right.
First playthrough review time. Still Wakes the Deep is a horror game that mainly focuses on people changing in scary ways, strange and unknown forces, fear of tight spaces and the deep sea. You play a character who is going through a difficult time and working as part of a crew when a series of strange events starts happening. The game has a very dark atmosphere, and some of the horror visuals are quite interesting to look at even when they are disturbing and disgusting. The story is good, and the dialogue is written well. The main character is likeable, and the conversations between the crew add more character to the game. The horror is also done very well, especially the scary changes some of the characters go through. Some of the scenes are quite gross, but the details make the changes look even more disturbing. There are a few stealth sections too, although some of them can be difficult because the enemy movement is not always easy to predict. A few of these sections can get a little difficult at times. I played on Epic settings, which is the max setting, with DLSS Quality, and most of the time I was getting around 50–60 FPS. If you want more FPS, you can just turn down a few settings like Geometry Details and Post Processing from Epic to High. One small thing I noticed is that when jumping from even a medium height, the character shakes his hands and shouts as if the jump was from a much higher place. It is not a big issue, but it is something I noticed while playing. Overall, Still Wakes the Deep is a good horror game with great visuals, good writing and some disturbing moments. The gameplay includes exploration, light parkour, stealth and a few basic tasks. The different parts of the gameplay work together and keep the experience moving. The horror and atmosphere are easily the strongest parts of the game, and they are what stand out the most.
I'm proud of The Chinese Room for finally making a game that isn't sitting at [b]Mixed[/b] for eternity. Good job, guys.
Still Wakes the Deep is, without exaggeration, the best game I have ever played. I originally played it on my PlayStation 5 and fell in love with it. Since the summer sale a couple of days ago, I decided to buy it again alongside Siren’s Rest, completing both the main game and the DLC in one day. Even after revisiting it multiple times, the endings of both still bring me to tears. The Chinese Room created something truly special here. The atmosphere, voice acting, writing, sound design, and emotional weight of the story are all incredible; it captures fear, grief, love, and humanity in a way very few games ever manage. Siren’s Rest only deepens that. I cannot recommend Still Wakes the Deep enough. It really is haunting and beautifully heart-breaking.
Still Wakes the Deep je hra, která stojí hlavně na vizuálu a atmosféře. Pokud ji nehraješ, svět se nezboří — příběh ani gameplay tě o nic nepřipraví. Grafická stránka je ale parádní.
Only 6hrs to complete. Really enjoyable game. Some people complain that it's too short, but it's not the size, it's what you do with it. Probably the best voice acting I've seen in a game. Tragic, funny, heartbreaking. Give it a go. "Remember... Jesus Loves You Caz. Everyone Else Thinks You're A C*nt."