
Starborne: Frontiers is a free-to-play tactical autobattler with hundreds of unique ships. Form your fleet, customize it with a variety of equipment, and use strategy to create the perfect battlefield formation. Take on bounties, engage in the PvP arena, and bring order to the Frontier.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, German*languages with full audio support
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I hate to be the generic "game was great until the last update ruined it", but here we are, that's all there is to it. I cannot see a new player sticking around long enough to even find out how bad they have it: difficulty of guild boss substantially increased, by factors, while rewards were nerfed by the same magnitude. Any sense of progress is gone, any joy was replaced by apathy. Game was great until they changed the guild boss. It used to be that there was noticeable, daily progress. You could see your teams getting better and doing more damage. Now, they took away all the midgame content and replaced it with uber-hard, unit/comp specific crap. It has been months since they changed guild boss and despite months of gear growth, i have not made substantial movement. My gear was not amazing, despite 6 months of playing, but stagnation happens pretty quick. Other games, you might start finding incremental growth after a year of grinding, but here, the drop rates for *usable* gear are so awful that you stagnate within a few months, this is despite the pretty generous energy handouts. I've seen my entire guild roster rotate at least 3 times in the last few months, and the only reason i have ever seen given for quitting was the crappy new guild boss.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A severe downgrade for the Developer. Their previous game, Starborne: Sovereign Space, filled a niche and created a community around that niche. This game completely abandons their fanbase and gives us something nobody wanted. I cannot support them in this decsion. The game: It's a nothingburger. It's the same as every other autobattler mobile gatcha game. I didnt get far, only finished the first chapter. Then i checked all available menus for a glimmer of something interesting and found nothing. No more base building, no more territory management. Just some ships (characters) and equipment and a ton of ways to spend money. This isnt a game...this is brainrot.
It's Raid Shadow Legends in Space. You still have to spend money if you want anything. You'll hit a wall and the fun goes to a crawl that there's no way around
i cant even play the game coz of some stupid steam account error which wont let me access the game through steam or my email which is attached to steam. im not making a whole new email for this game. looks like this bug has been in the game for some time but nothing is fixed
Been playing on android/steam for 1.5 years now, and I love this game. Don't get me wrong, it's not perfect. SC is a small team, and you get some small team issues here and there, but they very community friendly and active on the discord. Bugs occur, some features go missing after big updates. The core game in it self though, is so complex and deep that it has kept me playing for this long. For new players it will seem like a "raid in space" gacha game, but once you get into it, the depth of ship building, and strategy that goes into the fights is unparalleled by any game I've tried. I played through most content as a pure F2P player, and where similar games will have hard or soft blocks for f2p players, this is super friendly, and will allow f2p players with some patience to really excel. The pace of the game is quite slow, where incremental progession is where it's at, and placement and ship selection are often more important than pure stats. Truly a game that will keep you playing for years. The community on discord is also top notch; helpful, inquisitive, and all around a good time.
This game *looks* cool at first glance, BUT it's packed with a ton of mechanics and algorithms designed to [b]drain your wallet[/b] - this isn't really a game for fun, it's basically an experiment in how much they can milk out of [i]"stupid players"[/i]. PVP is a straight-up scam, the battles are randomly generated and have zero actual impact on your gameplay or enjoyment, they're just there to hype you up so you spend on the next update. Everything in this game is a [b]"milking machine"[/b] loaded with addictive mechanics - [i]like, super deals for just a few hours where the first few clicks give you something cool BUT you have to buy credits to actually get the main "reward"[/i]. - do yourself a [b]solid[/b] reward, treat yourself RIGHT and just [b]don't INSTALL this game at all[/b] - for real! * [i]You've been warned![/i]
Best F2P I've played yet, & I've played ALOT. Truly F2P no money need be spent (but it never hurts), just stay active & join Discord & you'll get lots of free stuff to help you play better. Most of these F2P games bore you with just 1-2 things to grind, here you get 7 things to choose from for your daily grinds giving you lots of different ways to focus your leader's growth keeping you busy all day (if you got the time). Try it, check it out, & I'm pretty sure you'll like it.
Nope.
мобильная донатная помойка со всеми вытекающими
This has been my favorite gacha game ever. There are no gear sales and the stuff you buy are tools but you still have to know how to use them. Define pay to win however you want, this is not on the same level as loads of other games out there. I have been playing well over a year. You are not limited to playing only on steam, you can play on mobile or their stand alone launcher with the same account. There are monthly events in the community discord which really brings the players together. Devs are very publicly available, way more than I have ever seen. The game is very strategy oriented. Each stage is a puzzle and you can get through a ton of the content without needing the very best or a couple of unique units.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.